======================== Chargen_Revamped_v2.3.1 by Mitokandria (Pwin) ======================== 1. Installation 2. Description/Use 3. Compatibility 4. Contact and Usage 5. Credits 6. Version History ======================== 1. INSTALLATION ======================== NOTE: This mod requires Tribunal. To install the plugin, download, unzip , and copy all files inside the foler into your Morrowind/Data Files directory. ======================== 2. DESCRIPTION/USE ======================== Chargen Revamped is a replacement for two great mods: Alternate Beginnings 2 by Bluebit and Char Maker by zerocyde. Each of these mods altered the same script, and are not compatible - until now. Alternate Beginnings 2 allowed the player to choose various locations and situations to begin your story. Character Maker allowed the player to have complete control over starting stats and skills. Use: Launch Morrowind, and at the startup screen before pressing Start, click Data files and activate the esp. (Note: You will have to deactive these mods-Alternate Beginnings, Alternate Beginnings 2, Character Maker, and/or any previous versions of CharGen Revamped.) You will now start the game in a new location, and given a choice on how your story begins. You will now also be able to edit your stats to create the character you've always wanted! To start the main quest talk to Sellus Gravius at the Census and Concise Office in Seyda Neen about duties. He will direct you to the package on his desk. You can now also choose between: 'Quick Beginning', which will skip most of Chargen. 'Normal Beginning', the (mostly) original beginning 'Custom Beginning', Choose your own beginning. Back by popular demand is also the starting item editor, which will allow you to choose what kind of items you start out with. The starting choices include: - Random - Exploring around Dagon Fel - Stepping onto the docks at Ebonheart - Getting something to eat in Caldera - Browsing the market as Gnisis - Drowning in a shipwreck on the east coast - Hiding from the law (75 bounty) - Diving for pearls near Pelagiad - Hunting in the Grazelands - Working in the fields - Collecting ingredients on the Bitter Coast - Grave Robbing in a tomb near Balmora - Studying in the Balmora Mages Guild - Gathering firewood in the Wilderness - In prison at Vivec - Shipwrecked on a beach - Fighting a battle in the Vivec Arena (immediate battle) - Setting up camp near Khuul - Working as a commoner in Maar Gan - Shaking Down Fargot (still being tweaked) - Fishing in Hla Oad (still being tweaked) - Mining in Caldera (not finalized, but works) - Enjoying Desele's House of Earthly Delight (still being tweaked) More Notes (hurray!): -Maximum of 60 stat points is allowed in stat editor -Maximum of 15 skill points is allowed in skill editor -There is no 'back' feature in the stat and skill editors ======================== 3. COMPATABILITY ======================== -This mod is complatable with Galsiah's Character Development. It is not necessary to use the Chargen Revamped patch that comes with it. -Eisenfaust's patch (CRv2_1a_Patch) is no longer needed. Activating it will replace the changes of v2.3. -Any mod that modifies the CharGen scripts will conflict with this mod. (examples of mods that will conflict: Alternate Beginnings, Char Maker, Quick Char, Immersive Chargen) -The items in the census and excise office have had the scripts edited. So any mod that also edits these scripts (and loads after this mod) will conflict. I think this covers everything. But if something comes up please send a PM on the official Bethesda forums to Pwin or through Nexusmods to Newgirlde. ======================== 4. Contact & Usage ======================== Please feel free to use this mod and scripts however you wish. As long as you give credit to me(Pwin/Mitokandria), Bluebit (author of Alternate Beginnings 2), Zerocyde (author of Character Maker), Eisenfaust (thanks for the patching!), and Evermoon (author of Alternate Beginnings) in the readme. :) If you have any questions/comments/suggestions you may contact me on the official bethesda forums. My username is Pwin. ======================== 5. Credits ======================== This is where I give credit where credit is due. A special thanks goes out to evermoon and zerocyde for letting the community use their content - Thanks! Thanks to Bluebit for making Alternate Beginnings 2! I don't know how I ever lived (in Morrowind) without it! Thanks also go out to Zerocyde again, for creating Character Maker! Now I can use your mod along side Alternate Beginnings for the ultimate RP experience. My inspiration and gratitude go out to gman21 for making the first Chargen_Revamped! Without peeping at your scripts modifications I would have been lost for a good long time. The OpenMW Community for helping debug my horrible teenager written script. And extra special thanks to Eisenfaust for helping me debug and patch quite a few problems. ======================== 6. Version History ======================== V2.3.1: -Bug Fixes! Goddess this script was horribly written. Fixed Quick Beginning error where PC was stuck in a room with a door. -Fixed error where adding more custom beginnings was also giving the stuck in a room error. Look for more beginnings to come! -Implemented unfinished custom beginnings. They are not quite finalized, but they work! -Eisenfaust's patch was merged into the esp. (thank you MW Modding History) v2.3: -Brought back racial bonuses. (Would like feedback on this.) -6 more beginnings have been added to the list, but for now they are the same as 'Paying homage in Khuul'. (still working on the details for them) -Included Eisenfaust's patch. -Added in 'Random' option for beginnings. -RE-ADDED ITEM EDITOR!! -Added in a 'Quick Beginning' option. Skips CharGen. -Added in a 'Normal Beginning' option. Lets you run through chargen as if nothing was changed (except for having to pick the package up from the table). v2.1a by Eisenfaust: -Created a patch that "makes the plugin work more seamlessly with mods that use startscripts" like GCD and other leveling mods. This patch is recommended and required for full compatibility with Galsiah's Character Development. Please read the readme file.(Thank you E.Faust) v2.1: -Fixed a bug where the editor windows caused problems with pursuit enhanced setup. v2.0: -Removed Bloodmoon ESM Requirment -Replaced the chargen scripts with the Alternate Beginnings 2 scripts. -Had to move the Stat and Skill editors to the end of Chargen because for some reason selecting a spawn point (namely, clicking -next-) was not working correctly when I inserted startscript CM_skilleditor and CM_stateditor into the chargen script. If anyone knows the answer to this problem please contact me so i can fix it? -Stated in Alternate Beginnings 2 Readme: Seyda Neen dialogue changed so they don't speak to you as if you just stepped off the boat. -Look! A hidden Note! Because I moved the editor scripts outside of chargen, mods that were previously incompatbile with Chargen Revamped and char Maker may have become compatible again. :) v1.4: -Reworked item editor. Nearly all items are randomized now. -Fixed missing morrowind topic - again v1.3: -New Starting Item Editor, pick which items to start with. The player no longer needs to steal his way out of the very beginning. -player starts with 25 gold if starting item editor is declined -Tweaked Morag Tong beginning, player only starts with 1 scroll of unlock, removed trap in "vivec, storage" -Tweaked some script behaviors v1.2: -Fixed problem where the player would not recieve the 'morrowind' topic v1.1: -Fixed a problem with a few misnamed cells in scripts -Added another mage guild location v1.0: -30 new starting locations: most taverns and all factions are included -Zerocyde's Skill and Stat editors, this gives total control over char creation. -The tutorial in the census office is disabled -Imperial Prison ship is not off limits but the guards will not be happy if you loot the cargo... -Original starting location is still available by declining the spawn editor -The main quest can be started by talking to sellus gravius in the census office, ask about morrowind