***************************************************************** The Elder Scrolls III MORROWIND Mod: Sunrise and Sunset Season and Latitude Scaling ***************************************************************** Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Features 5. Version 6. Conflicts & Compatability 7. Thanks 8. Notes 9. Copyright ***************************************************************** 1. PLUGIN DESCRIPTION ***************************************************************** TITLE: Sunrise and Sunset Season and Latitude Scaling VERSION: v1.1 [21-July-2016] BY: svengineer99 CONTACT: Bethesda software forum sveng This mod changes the sunrise and sunset time for longer winter nights in northern latitudes, etc By default the average mid-winter days and mid-summer nights in northern latitudes will be ~1/3 as long in game hours as normal (equal day and night times) that occurs at mid-spring and fall. This mod is an improved version of Timescale_SeasonAndLatitudeScaling using MGE-XE xsetsunrisesunset function call to dynamically change the sunrise and sunset time based on the season and player latitude. Use only one mod or the other. ***************************************************************** 2. INSTALLING THE PLUGIN ***************************************************************** To install the plugin, unzip the files into the Morrowind/Data Files/ directory. REQUIREMENTS: 1) Morrowind, Bloodmoon, Tribunal 2) MGE-XE v0.9.10 (or later) [ http://www.nexusmods.com/morrowind/mods/41102/? ] with In-Game MWSE support (check box unchecked, that is default) ***************************************************************** 3. PLAYING THE PLUGIN ***************************************************************** A) Add the SunRiseSet_SeasonAndLatitudeScaling.esp to your load order B) Start the game Optionally, in the console (~): C) Adjust the minimum day time in hoursn set sve_sunriseset_min_day = D) Adjust the latitude range (in game units) used for seasonal timescaling: set sve_sunriseset_min_y = default -400000 (approximately Old Morrowind-Argonia border) set sve_sunriseset_max_y = default 200000 (approximately Dagon Fel) E) Adjust the sunrise/sunset duration/times in hours: set sve_sunriseset_sunrise_time= set sve_sunriseset_sunset_time= set sve_sunriseset_sunrise_duration= set sve_sunriseset_sunset_duration= Note: if using MWCMD_SkyDiversity.esm, these globals will get set to .ini values on start/reload G) Enable/Disable verbose sunriseset reporting with: set sve_sunriseset_verbose to 1 or 0 (default is 0=disabled) When enabled a messagebox will report on the sunriseset when dynamically updated (every sunrise, sunset, coc, etc) Examples: Mid-summer in Dagon Fel will have daytime sunrise at ~2am and nighttime sunset at ~10pm Mid-winter in Dagon Fel will have daytime sunrise at ~10am and nighttime sunset at ~2pm Mid-spring/fall everywhere will have daytime sunrise at ~6am and nighttime sunset at ~6pm To uninstall, remove the .esp from your load order ***************************************************************** 4. PLUGIN FEATURES ***************************************************************** See above section 3. ***************************************************************** 5. PLUGIN VERSION ***************************************************************** v1.0 - Initial Release v1.1 - Modifed the MGE-XE sunset time to deduct the sunset duration so the sun actually reaches the horizon at the expected game time (meaning at 6:00pm at spring/autumn solstice) Added global variables to work properly with SkyDiversity v1.11 shader rainbows ***************************************************************** 6. SAVE GAME CONFLICTS & COMPATABILITY ***************************************************************** None that I know of or can think of Please reports any bugs or problems at: http://forums.bethsoft.com/forum/12-morrowind-mods/ ***************************************************************** 7. THANKS ***************************************************************** Hrnchamd: For MWE-XE xsetsunrisesunset function Dave Humphries: For MWEdit Bethsoft: For the game engine and base construction set The Assimilation Lab: For continuously updated Morrowind Modding Wiki entries GhanBuriGhan, Yacoby and melian: For Morrowind Scripting for Dummies Abot: For Morrowind Scripting for Smarties Rolf: For putting the idea in my head with Bethsoft forum MCP thread discussion Darkelfguy: for Morrowind Modding Showcases and Podcasts inspiration. Everyone who commented and contributes on the Bethesda/TES/Morrowind Forums ***************************************************************** 8. NOTES ***************************************************************** ***************************************************************** 9. COPYRIGHT ***************************************************************** This plugin is freely distributable and modifiable, as long as this readme file accompanies it and credit is given to the original author. But please remember that not everything here is my work. Refer to section 7.THANKS. By downloading and running this plugin, you acknowledge the following : - You have read and understood this readme file. - You acknowledge that the author of this plugin accepts no responsibility for damage to your game saves, operating system, computer, etc, when using this plugin. NOTE: Please do not upload this plugin for distribution without my permission. --svengineer99