Pelagiad Travel by GamerAim/Vigil WHAT IS THIS MOD? Pelagiad Travel is a mod that adds three new caravaners to Seyda Neen, Pelagiad and Caldera, providing lore-friendly, convenient and balanced fast-travel options for Pelagiad and Caldera. The new NPCs have unique but simple backstories and the mod is more for convenience than anything, but I tried to make it seem plausible. If you can think of a way I can make it better, let me know! COMPATIBILITY This mod requires both Tribunal and Bloodmoon because I didn't bother to remove their dependencies, but you should be able to do so yourself without it affecting you any, though AFAIK, anyone who plays Morrowind today has all the expansions. If any one person asks me to, I'll remove the dependencies, though. It's incompatibile with any mods that add things where I did, but I don't know which since I don't have those. It is compatible with OpenMW v0.39 but not with the OpenMW-CS that comes with it, since it doesn't properly save dialogue. HOW TO USE Just extract the .esp to your "Data Files" folder and load it. From there, just use the new NPCs with Guars that you find at Seyda Neen, Pelagiad and Caldera. Talk to them a bit and maybe they'll tell you their stories :) WHAT'S NEXT If there's bugs, I might fix them. If you think this mod could be improved, let me know and I'll see about improving it. I hear that Ald Velothi is another settlement without fast-travel, but I haven't been there in this playthrough so I don't know if that's true or not. If it turns out to be true, I'll probably come up with something to get fast travel up there.