******************************************************************************** ******************************************************************************** The Elder Scrolls III MORROWIND: Scrollmaker v. 1.0 By Axeljk ******************************************************************************** ******************************************************************************** Index: 1. Installation 2. Features 3. Save Games 4. Contact ******************************************************************************** 1. INSTALLATION ******************************************************************************** To install Scrollmaker: unzip or move the files into Morrowind's directory: ./Data Files/Scrollmaker.esp ./Data Files/Icons/AK/misc_deckle_mold.tga ./Data Files/Meshes/AK/misc_deckle_mold_01.nif Then in the Morrowind Launcher open Data Files and check the box. Only vanilla textures are used so this mod should work seamlessly with any texture replacer. NOTE: This plugin requires Bloodmoon for the Heartwood ingredient. ******************************************************************************** 2. FEATURES ******************************************************************************** Scrollmaker allows the player to make scrolls. Yep. This is done by using a deckle and mold. Arrille (and several other merchants) are now selling them. To create scroll paper Corkbulb Root, Kresh Fiber, or Heartwood is needed in varying amounts. Ectoplasm or Dreugh Wax can be used as sizing agents to increase the magical capacity of the paper. Blank Scrolls come in five levels of quality following the typical tiers of similar items in the game (i.e., novice, apprentice, journeyman, master, grandmaster). NOTE: Equip the deckle and mold in your inventory to use it. NOTE: There's more to papermaking than a deckle and mold however, like alchemy, water and other mudane components are omitted for the sake of gameplay. These unseen elements are instead factored into the price and weight. ******************************************************************************** 3. SAVE GAMES ******************************************************************************** This plugin was cleaned with TESAME and should not contain any dirty GMSTs or references. It does add the Deckle and Mold item to Arrille's Tradehouse, Llether Vari's place in Ald-Ruhn, Miun-Gei in Vivec, Folms Mirel in the Caldera Mages Guild, and Fadase Selvayn in Tel Branora. Non of these NPCs have been edited; the object has simply been added to the cells. For this reason it *should* play nice even with mods that also edit these cells. Alternatively you can strip these references with the editor of your choosing and manually add the item to your inventory: player->AddItem AK_deckle_mold 1 The mod should work on fresh and old saves alike without issue. Remove all scrolls and items added by this mod from your inventory (and the world) before uninstalling. You should also delete all references to the (above) cells from your save game using Enchanted Editor (or similiar). It's possible -- but not recommended -- to continue playing without cleaning your save game. Always make a backup save before enabling this (or any other) plugin. When uninstalling, don't forget to remove the following files from your Morrowind directory: ./Data Files/Icons/AK/misc_deckle_mold.tga ./Data Files/Meshes/AK/misc_deckle_mold_01.nif ******************************************************************************** 4. CONTACT ******************************************************************************** I can be reached by sending a personal message at the Nexus, however I do not use it frequently. I did have a profile on the Elder Scrolls official forums but I'm no longer sure where that exists. Is it still green? https://forums.nexusmods.com/index.php?showuser=25459689