Hi! This is a conversion of Taddeus' "On the Rocks!" to work with normal mapping in OpenMW. I haven't really done anything to these except that I removed the "NiTextureEffect" block, the "*_refl*.dds", the "*_ao_*.dds" and the "*_nrm.dds" texture blocks in each *.nif-file. On the Rocks! is most famously used in the popular mod compilation "Morrowind Overhaul: Graphics and Sounds", also known as MGSO. You can therefore use this as a patch to make MGSO look better for OpenMW. When I was almost finished, I realized that the baked fake ambient occlusion textures actually do work in OpenMW, so I didn't have to remove them from the model. Doing this is a ton of manual work, so I didn't want to start all over again at this moment. Maybe I will make a new version in the future. Until then, enjoy.