Balmora Guilds Expanded v2.1 by Lucevar Features =============================== * Expands and OAABifies three interiors in Balmora * New quests * New NPCs with unique dialogue * Noticeboards that point you to new and vanilla quests Expands the Balmora Mages Guild =============================== * General OAAB overhaul - including some new de_m furniture * A new private quarters, where all regular guild members now have bedrooms * Ranis gets her own quarters too - but watch out, she's paranoid * What's a mage's home without books? The guild now has a half-decent library. * A training area (protected by shield spells to prevent idiot young mages from burning the guildhall down, naturally) * A spare bed the player can use - although you'll have to share with Ajira and Sharn * A caretaker who keeps things clean * A mysterious happening in the Mages Guild - was it stupidity, malice, or a Telvanni spy? Expands the Balmora Fighters Guild =============================== * General OAAB overhaul * Adds a kitchen and bar area, complete with an Orcish chef. Non-guild-members, vegetarians, and those of delicate palette need not apply. * Adds rooms for the regulars * Wayn's shop in the entryway now does a much better job of advertising his wares. * Three new NPCs; one has a quest for you, one will comment on some vanilla FG quests. Expands the Balmora Temple =============================== * The Temple now has a small reading room, where Sundas classes for children and adult literacy classes take place. * Two new NPCs with unique dialogue New Quests =============================== * Help a desperate Argonian find her missing brother - ask for Marsh-Axe at the Fighter's Guild * Help resolve a property dispute between Ajira and Galbedir * Unique (if not extensive) dialogue for all the new npcs Compatibility =============================== * Incompatible with BCOM, because RandomPal included an older version of this mod (and then edited it substantially) - this can be resolved if you delete the cells "Balmora, Guild of Fighters" and "Balmora, Guild of Mages" from Beautiful Cities of Morrowind.esp using a tool like Enchanted Editor or tes3cmd. * I've included a .bat script that will automate this process, please see the other readme for details * I use BCOM myself and recommend using them together, as long as you do the above step ^ * Other mods that overhaul the guilds in Balmora are likely to be incompatible. Credits =============================== * Runspect, for the globe in the Mages Guild library * Silveri, for the fireplace assets. * The OAAB team for a lot of the other assets * Pherim, Remiros, modgecko, Dragon32: bug reports * Danae: feature suggestions If I've missed anyone out, please send me a PM or a message on Discord. It definitely isn't intentional! Changelog (spoilers ahoy!) =============================== v2.1 - Galbedir will now correctly charge you for the certificate of ownership - Fixed a potential infinite loop in Galbedir's dialogue if you chose not to buy Ajira - Fixed a mismatched quotes error in some of Brothes Oran's choices - Added some quest commentary to the Orc chef - Added locks, traps, and proper ownership to Ranis's room - Added compatibility script for BCOM (thanks Qualia!) v2.0 - Overhauled the interiors using OAAB assets - Fighters Guild: loaves of bread now respawn, but are only available early in the morning - Fighters Guild: you can only ask for a good meal once a day - Removed a number of loose assets (Stuporstar's Books of Vvardenfell, Runspect's sink, loch's deck of cards) which didn't quite fit aesthetically, or which have been replaced by OAAB assets - Mages Guild: added ownership where necessary - Storeroom key now available - Fixed issues where the Mages Guild library lending (aka "taking") rules didn't match what you were allowed to do in game (aka what ownership allowed). - Added the Property Dispute quest - Significant additions to the Wuleen-Shei quest. You can now complete it, for one. Probably hundreds of lines of dialogue added. - You can now negotiate with Brothes Oran for Wuleen-Shei (and the other slaves) - You can now help Wuleen-Shei escape via a scroll of divine intervention. - You now get proper rewards for the Wuleen-Shei quest. - Lots of general script fixes - Lots of esp and dialogue cleaning. - Added a walkthrough v1.1 - Added significantly more dialogue and roleplay options - The quest is now completable (hindsight from 2.0: if you squint) - Added ownership to a number of items in the fighters guild. v1.0 - Initial release