Dwemer Observing Station Summary This plugin adds a new dungeon, the "Dwemer Observing Station," underwater in Lake Amaya, north of Pelagiad. There's no obvious entrance, but look around and you'll find one. Inside, you'll find some very tough enemies, guarding a particularly nice (i.e. ridiculously overpowered) weapon. This is the first mod I ever made. I actually originally created this mod back in 2005. I don't think it's very good, but at least it adds something slightly interesting to an otherwise empty area. This mod adds: 3 new interior cells 1 new weapon 3 new miscellaneous items 1 new container 2 new creatures 1 new NPC 1 new non-playable race and associated body parts This mod alters three existing exterior cells. All new object IDs (except body parts for the new race) begin with "necro_" Installation If you're using Wyre Mash, install this archive in the Installers tab and select the plugin in the Mods tab, like normal. If you're not using Wyre Mash, copy the .esp file to your Data Files directory, and select the plugin in the Morrowind Launcher. Version History Version 1.0 - 2005-06-18 - Initial release. Credits I am indebted to Endrek's "Gladiator" mod. I used their "Heavy Centurion" as the basis for my Steam Guardians, and their "Hell's Avatar" as the basis for my Daedric Guardian. The "Construct" race in this mod is basically the same as Endrek's. The final version of Gladiator can be downloaded here: http://mw.modhistory.com/download-53-1333 Usage Feel free to use this however you want. If you use the "Construct" race in particular, you should credit Endrek.