===================================================================================== The Ten Rings of the Architects Rebalancedish Author: K1N6R3D Version 1.0 ===================================================================================== INDEX: -> Requirements -> About this Mod -> Installation -> Playing this Plugin -> Known Bugs & Issues -> Version History -> Incompatibilities & Save Game Warnings -> Spoilers & Stats -> Credits & Usage ===================================================================================== REQUIREMENTS: ===================================================================================== * Morrowind * Tribunal * Bloodmoon ===================================================================================== ABOUT THIS MOD: ===================================================================================== This mod seeks to rebalance The Ten Rings of the Architects for a more cohesive playthrough. I believe they are still probably going to overshadow most accessories in the original game, but hopefully now it will be less extreme and more situational. I changed the names of almost all of the rings, but the locations are untouched except for a swap of 2 of the rings that are attached to NPCs, who were also for some reason turned into Argonians and lost their original scripts so I fixed them too. Can't say for certain I'm not the one who did it without going to check, and I don't really care enough to do that :) Point is, it's fixed. I also changed the scroll "Notes on the Architects" to reflect the new names of the rings mentioned within, as well as clean up some of the text inside to my preference. You will need to grab the original mod by VvardenfellStormSage as it includes all of the assets required for this .esp replacer, here: https://www.nexusmods.com/morrowind/mods/50233 You can find more of their mods on Nexus, here: https://www.nexusmods.com/morrowind/users/74766743 ===================================================================================== INSTALLATION: ===================================================================================== After installing the original mod, extract the archive into your Morrowind installation directory. The mod consists of a single file, which should replace the original file located at: \Morrowind Main Folder\Data Files\10_rings_v1.ESP If you need help with installation, you'll want to follow this guide: https://danaeplays.thenet.sk/wrye-mash/ ===================================================================================== PLAYING THIS PLUGIN: ===================================================================================== Simply activate the .esp file. ===================================================================================== KNOWN ISSUES OR BUGS: ===================================================================================== None. Please report any issues you encounter on the Nexus page for THIS mod, not the original. ===================================================================================== VERSION HISTORY ===================================================================================== 1.0 [01-08-2022]: * Initial release. ===================================================================================== INCOMPATIBILITIES & SAVED GAME WARNINGS: ===================================================================================== At this time, I have not learned enough to know which mods would conflict with these changes nor do I know how it may effect a saved game. Use at your own risk. ===================================================================================== SPOILERS & STATS: ===================================================================================== - Swapped the rings of Fargoth & M'aiq the Liar. - Reduced AOE on all rings. S = Smaller Radius, L = Larger Radius - Reduced Cost/Charge to 600/1200 from 1500/3000 - Toned down almost all benefits, added self debuffs/disadvantages to each ring. ** Remaker -> Decay Absorb Speed (Target AOE): 25 AOE, 60s, 75-150 -> REMOVED Absorb Agility (Target AOE): 25 AOE, 60s, 75-150 -> REMOVED Poison (Target AOE): 25 AOE, 60s, 10-20 -> 15 AOE, 30s, 5-10 Resist Poison (Self): 60s, 75-150 -> REMOVED ADDED Absorb Luck (Target AOE): 15 AOE, 30s, 5-10 ADDED Weakness to Poison (Target AOE): 10 AOE, 30s, 25-50 ADDED Poison (Target): 15s, 10-20 ADDED Paralyze (Target): 5s ADDED Weakness to Common Disease (Self): 30m, 25-50 ADDED Weakness to Blight Disease (Self): 30m, 25-50 ADDED Cure Poison (Self) ** Influence -> Numb Damage Health (Target AOE): 25 AOE, 1s, 75-150 -> 15 AOE, 30s, 5-10 Burden (Target AOE): 25 AOE, 60s, 75-150 -> 15s, 100-300 Sound (Target AOE): 25 AOE, 60s, 75-150 -> 15s, 50-100 ADDED Weakness to Normal Weapons (Self): 5m, 1-100 ADDED Paralyze (Self): 3s ADDED Drain Speed (Self): 60s, 10-20 ADDED Burden (Self): 30s, 25-100 ** Spin -> Aer Levitate (Self): 60s, 75-150 -> 30s, 15-30 Levitate (Target AOE): 25 AOE, 60s, 3-5 -> 15 AOE, 7s Absorb Agility (Target AOE): 25 AOE, 15s, 75-150 -> 15s, 5-10 Absorb Speed (Target AOE): 25 AOE, 15s, 75-150 -> 15s, 5-10 ADDED Drain Acrobatics (Self): 60s, 10-20 ADDED Drain Athletics (Self): 60s, 10-20 ** Spectral -> Spectre Disintegrate Armor (Target AOE): 25 AOE, 25s, 75-150 -> 10s Disintegrate Weapon (Target AOE): 25 AOE, 25s, 75-150 -> 10s Chameleon (Self): 60s, 75-100 -> 10s, 50-75 ADDED Disintegrate Armor (Target): 15s, 100-200 ADDED Disintegrate Weapon (Target): 15s, 200-400 ADDED Night Eye (Self): 60s, 25-50 ADDED Weakness to Magicka (Self): 60s, 1-100 ADDED Drain Willpower (Self): 60s, 10-20 ** Nightbringer -> Nox Blind (Target AOE): 25 AOE, 60s, 100-150 -> 15 AOE, 30s, 50-100 Demoralize Humanoid (Target AOE): 25 AOE, 60s, 75-150 -> 15s Demoralize Creature (Target AOE): 25 AOE, 60s, 100-200 -> 15s Soultrap (Target AOE): 25 AOE, 60s -> 15 AOE, 120s Resist Magicka (Self): 60s, 75-100 -> 25-50 ADDED Blind (Self AOE): 25 AOE, 15s, 1-100 ADDED Sound (Self AOE): 25 AOE, 15s, 1-50 ADDED Silence (Self AOE): 50 AOE, 3s ** Daimonic -> Lie Light (Self): 60s, 50-75 -> REMOVED Fortify Personality (Self): 60s, 75-150 -> 10-20 Fortify Speechcraft (Self): 60s, 75-150 -> 35-50 Fortify Mercantile (Self): 60s, 75-150 -> 35-50 Calm Humanoid (Target AOE): 25 AOE, 60s, 75-150 -> 15 AOE Calm Creature (Target AOE): 25 AOE, 60s, 100-200 -> 15 AOE ADDED Fortify Illusion (Self): 60s, 15-25 ADDED Damage Mercantile (Self): 1-35 ADDED Damage Speechcraft (Self): 1-35 ** Incandescence -> Ember Fire Damage (Target AOE S): 25 AOE, 3s, 75-150 -> 10 AOE, 5s, 25-75 Fire Damage (Target AOE L): 50 AOE, 60s, 10-20 -> 25 AOE, 10s Fortify Strength (Self): 60s, 75-150 -> 10-20 Resist Fire (Self): 60s, 75-150 -> 25-50 Fire Shield (Self): 60s, 75-150 -> 25-50 ADDED Weakness to Fire (Target AOE): 25 AOE, 30s, 25-50 ADDED Weakness to Frost (Self): 30s, 25-50 ADDED Damage Health (Self): 1-75 ** Lightning -> Volt Shock Damage (Target AOE S): 25 AOE, 3s, 75-150 -> 5s, 25-75 Shock Damage (Target AOE L): 10 AOE, 60s, 10-20 -> 10s Fortify Speed (Self): 60s, 75-150 -> 10-20 Resist Shock (Self): 60s, 75-150 -> 25-50 Lightning Shield (Self): 60s, 75-150 -> 25-50 ADDED Weakness to Shock (Target AOE): 25 AOE, 30s, 25-50 ADDED Weakness to Poison (Self): 5m, 25-50 ADDED Damage Fatigue (Self): 1-75 ** Zero Frost Damage (Target AOE S): 25 AOE, 3s, 75-150 -> 10 AOE, 5s, 25-75 Frost Damage (Target AOE L): 50 AOE, 60s, 10-20 -> 25 AOE, 10s Fortify Endurance (Self): 60s 75-150 -> 10-20 Resist Frost (Self): 60s 75-150 -> 25-50 Frost Shield (Self): 60s 75-150 -> 25-50 ADDED Weakness to Frost (Target AOE): 25 AOE, 30s, 25-50 ADDED Weakness to Fire (Self): 5m, 25-50 ADDED Damage Magicka (Self): 1-75 ** The Liar -> Haven Command Humanoid (Target AOE): 25 AOE, 60s, 75-150 -> 10 AOE, 30s Command Creature (Target AOE): 25 AOE, 60s, 75-150 -> 10 AOE, 30s, 100-200 Fortify Intelligence (Self): 60s, 75-150 -> 10-20 Fortify Willpower (Self): 60s, 75-150 -> 10-20 Resist Magicka (Self): 60s, 75-150 -> REMOVED ADDED Sanctuary (Self): 60s, 25-50 ADDED Damage Block (Self): 10-20 ADDED Damage Sneak (Self): 10-20 ADDED Damage Luck (Self): 10-20 ~ SPOILERS BELOW ~ Ring NPCs Fargoth - Haven Divayth Fyr - Ember Edwinna Elbert - Spectre Baladas Demnevanni - Numb, Volt M'aiq - Lie Ring Locations Arkngthunch-Sturdum - Zero Mzanchend - Aer Mudan - Nox Bthanchend - Decay ===================================================================================== CREDITS & USAGE: ===================================================================================== Very grateful for the opportunity to tweak this mod, shoutout to VvardenfellStormSage for the really cool idea, assets, and time spent creating the original! Special thanks to all of the fantastic and dedicated modders who have kept Morrowind alive and well enough for me to pick it up 20 years later and be right in the thick of things. You have all inspired me to some degree! Limited Copyright 2021 K1N6R3D