Neon Vivec by Billyfighter Description: ================================================================================== Vivec city replacer in the style of Youngscroll's Neon Vivec, exteriors only. https://youtu.be/0RtIsy9AHYE Dome lights will change through the night starting at 8pm. New sign variations will come up every hour until midnight. Requires Morrowind.esm only. ================================================================================== Installing/Uninstalling: ================================================================================== If not using a mod manager, place files directly into Data Files. Meshes and Textures are in the "BF" folder. ================================================================================== Updates: ================================================================================== 1.0: Original release ================================================================================== Credits: ================================================================================== Greatness7 for blender extraction tool and mod packer tool. Youngscrolls for some of the art and inspiration for the entire mod. https://www.youtube.com/c/youngscrolls Jawohlca for some decals. ================================================================================== Known Issues/Conflicts: ================================================================================== Foreign Quarter canton will conflict with BCOM since BCOM moves the original location. Skydome replacers in Vivec will conflict. The dome lights may appear jumbled in distant land until you get closer to them and will not change properly with distant land in OpenMW. ================================================================================== Notes by the Author: ================================================================================== Please report any errors on the Nexus. ==================================================================================