The Professionals Version 1.20 ---------- Contents: ---------- -Changelog -Description -Requirements -Features -To Start -Compatibility -Patches -Notes -Credits --------- Changelog --------- 1.01:Removed reputation requirement for Caravaner and Savant due to issues using reputation check in existing save file. 1.10: -Reduced Galis Seleth's request from 6 glass shards to 4 glass shards. -Added a stop along the last journey for The Caravaner -Changed The Caravaner start to require House membership instead of reputation requirement due to issues with existing saves. House membership requirement to imply player has traveled around some already. -Changed The Savant to require House rank Kinsman (Hlaalu or Redoran) or Mouth (Telvanni) instead of reputation. Implied stature within Great House consistent with the savant training Raviso offers. -Fixed subquest journal entries to appear under The Monk and The Caravaner journal quest entries. 1.20 -Removed Great House requirement for Caravaner. Talk to Selvil 9 times and he will offer the quest. -Removed Great House requirement for the Savant. Requirement is Intelligence of 50. -Removed all requirements for the Monk quest. Dialogue rewritten to reflect change in requirement. -Added a patch for Saucy Old Selvil because a script was added to Selvil to remove House requirement. ------------ Description: ------------ The Professionals is a small quest mod series that shines a spotlight on professions or likely professions within Elder Scrolls. These are not grand adventures, these are ordinary requests by ordinary people who want to share their profession with you. This first installment includes: The Caravaner: You have used his services dozens of times, but you probably do not even know his name. It is Selvil Sareloth, the silt strider caravaner of Balmora. You have spent many hours with him atop his strider, and now he has a solemn favor to ask. The Savant: Savants are people of wide learning, people who speak with authority on many subjects. But how does one become recognized as a savant? Inspired by the Mentats from Frank Herbert’s Dune, savants undergo intense training to become as knowledgeable as they are. You are too old to become a full savant, but Raviso Andalas in Molag Mar is willing to give you some basic savant training. The Glassmaker: St. Delyn is the patron saint of potters and glassmakers, but who are these glassmakers? Bradil Elarven is one. He needs some help around his workshop as he finishes a custom order for an annoying client. The Monk: The people whisper that you fulfill a prophecy, the gods demand that you shoulder a great responsibility, but Thelas Vodan has one question: How are you? Mentally, spiritually. Allow Thelas to help you with the burdens of your travels by sending you on a journey in search of self discovery. ------------- Requirements: ------------- Morrowind Tribunal Bloodmoon --------- Features: --------- -4 quests -81 unique pendants, emblem and effect, of the god of your choice. -A unique glass weapon -Self enlightenment, perhaps --------- To Start: --------- -The Caravaner: Talk to Selvil Sareloth nine times and he will offer the quest. He trusts a frequent customer. -The Savant: Talk to Raviso Andalas in Molag Mar when you have intelligence of at least 50. -The Glassworker: Talk Bradil Elarven in the St. Delyn Glassworker’s Hall at any time. -The Monk: Thelas Vodan is a recluse and lives west of Dagon Fel at the head of the bay going into Sheogorad, directly west of the Statue of Malacath. ------------- Compatibility ------------- -Compatible with BCoM -Compatible with Devilish Spines of Madness -Compatible with Strider Burial Ground -Compatible with Local Lore - Silt Striders and Caravaners ------- Patches ------- -Patch for Local Lore - Silt Striders and Caravaners, for consistency of silt strider naming -Patch for R-Zero's Silt Strider Animation Restored -Patch for Local Lore + Silt Strider Animation Restored -Patch for Saucy Old Selvil if using Professionals version 1.20. -Mod Order with Saucy Old Selvil: -The Professionals Ver 1.20 -Saucy Old Selvil -The Professionals Saucy Selvil Patch ----- Notes ----- -Vvardenfell is very crowded nowadays. Let me know if you find a conflict between this and another mod. -The Monk quest alone allows at most 2 pendants. There is an optional file that makes all pendants available as rare loot for the collectors out there. You can thank Lucevar for the idea of making the pendants as loot. Combine with other files in a merged patch. -All answers to the Savant’s questions can be found in game by talking to NPCs, reading books, and traveling Vvardenfell. Take advantage of his offer to research the answers, he is unforgiving with incorrect guesses. -------- Credits: -------- The Morrowind Modding community for being an inspiration. You make great work. The Caravaner: Kilcunda, for allowing me to use the name Zirath for Selvil Sareloth's strider. The Monk: The following pendant emblems were derived from images in Elder Scrolls games: Azura, Boethiah, Clavicus Vile, Hermaeus Mora, Hircine, Jyggalag, Malacath, Mephala, Meridia, Molag Bal, Mehrunes Dagon, Peryite, Nocturnal, Namira, Sanguine, Sheogorath, Vaermina, Akatosh, Arkay, Dibella, Mara, Julianos, Kynareth, Talos, Stendarr, Zenithar, Azurah, Alkosh, Sheggorath, Baan Dar, Auri-El, Syrabane, Magnus, Phynaster, Trinimac, Ius, All-Maker, Morihaus, Orkey, Reman, Shor, Sithis, Vivec, Almalexia, Sotha Sil, Xarxes, Ysmir. The following pendant emblems are my own: ja-Kha’jay, Jone, Jode, Lorkhaj The following emblems were derived from images by Midjourney AI prompts: Adversary, Alduin, Diagna, Herma-Mora, HoonDing, Jhunal, Khenarthi, Kyne, Leki, Lorkhan, Maloch*, Malooc, Morwha, Onsi, Rajhin, Riddle’Thar, Ruptga, Satakal, Sep, Sheor, Shezarr, S’rendarr, Stuhn, Tava, Tsun, Tu’whacca, Vernaccus, Y’ffre, Zeht, Z’en. *Mispelled in Varities of Faith, so misspelling is kept. The Savant: Morrowind Enhanced Textures for the high resolution extravagant robe base texture, which I modified. Vaelta44 for recommending changes to the quest start requirements.