Vanilla Texture Restoration Project will bring a small selection of vanilla Morrowind textures to life. What exactly did I upscale? - bedroll and canvas - most of the Daedric weapon texture group - Azura's Star - most plants (some parts of the plant I could not upscale, but the parts I have, are great) - 15 of 16 Books (Book 15 had frills that simply would mess up so I left that one out) - Cliffracer (not the head) - containers (urn, crate, chests) - Golden Saint - Sleeper - exquisite set of clothes - doors - Dwarven Puzzle Box - a few pieces from the Dwarven textures group - a few pieces from the Daedric textures group - container locks / door keyholes - some rope - road marker - some cave rock textures - rugs (left one rug out) - some metals - shrines - sewer texture group - shack texture group - signs - broom - some stronghold textures - some weapons and ammo - Goldbrand texture group - wood (not trees or bark) - furniture features - post features Did I add non-vanilla textures? Only a couple: tx_fabric_6th_bedroll.dds tx_fabric_6th_bedroll_01.dds ...I used the canvas texture I upscaled to 1k for both the bedroll and the pillow, lightening the bedroll and the pillow to appear a bit more clean to sleep in. What exactly did I not upscale? - anything that had pixel density issues (many plants I could not complete due to this) - anything that required touch-ups post-upscale (there were many I rejected due to this) - texture groups that have amazing and existing texture replacement mods already (terrain and landscape, all creatures, clutter and so on; I did a few of the latter and ended up keeping them in the mod) I hope you enjoy this texture pack, as small as it is. I love it.