Odai - Lifeblood of Balmora "Balmora was one of the four cities of the district of Vvardenfell, known primarily as the district seat of power for the Great House Hlaalu. The city is built in the Odai river valley of the West Gash and was the largest settlement on Vvardenfell, only behind the temple-metropolis, Vivec City." - Guide to Vvardenfell It is not a coincidence that large cities are mostly built near rivers. They enable trade and commerce on a larger scale. Both virtues of House Hlaalu. The Odai however, is hardly a creek deep enough for rowboats at times. This mod changes that. The Odai is widened to enable ship travel from Balmora to the Inner Sea. The River is generally widened to twice or thrice the width. The suspension bridge has been removed and replaced by a gondola ferry service situated on a small dock near Shulk Eggmine, which also supplies the city. The mine itself also has exterior additions. The entire landscape of the Odai's riverbanks are overhauled featuring cliffs and waterfalls. Within Balmora, the River is also doubled in size. To accomodate the Landscaope changes, Balmora is overhauled based on many different Balmora mods, most notably on Balmora - City of Contrasts. Also features new Hlaalu Council Manor Tower and Interiors (inspired by DYGTTHTVO) and a new Morag Tong Interior (inspired by MW Rebirth). It now reflects the center of trade and commerce that the second largest city and seat of power for house Hlaalu should always have been. The Sandstone pillars around Balmora, the namesake of Balmora, or Stonewood, is based on Rocky West Gash. At its Mouth, the Odai submerges some of the Bitter Coast, creating a new Island in its Delta. At its source, the river flows down the Caldera mountain and forms a small lake. In summary: This mod overhauls the entire Odai into an actual river and overhauls Balmora on the basis of my favourite mods with a lot of my own work mixed in. Addons Dialogue - Changes dialogue to reflect Landscape changes (mostly new paths and bridge removals. Optional for compatibility's sake) Mod Replacer .esp Atmospheric South Wall by Balathustrius and RandomPal Balmora Outskirts (Edited Exterior) by Katya Karrel & Ruffin Vangarr Balmora Hightown Bell by Markond Balmora Temple Redone by Markond Balmora Gravemarket (Slight Edit) Markond Balmora Marketplace by VitruvianGuar / Random Pal Caius Rooftop Renovations (Purist Edit) by Juidius Dura Gra Bol's House Reclaimed by Melchior Dahrk Hla Odai by The Madcrabs Moonlight on the Odai River by MatthewTheBagel Path to Balmora by Glitter Gear Waterfront Merchants from Balmora Waterworks by MwGek Balmora Marketplace by Vitruvian Guar, edits by Random Pal's BCOM Moonlight on the Odai River by MatthewTheBagel Little Landscape - Path to Balmora by GlitterGear Atmospheric South Wall Cornerclub by Balathustrius and RandomPal South Wall - A Thieves Guild Hideout by Balathustrius and RandomPal and Caranthir Dura Gra Bol's House Reclaimed by Melchior Dahrk .esp Patches Patch for Purists Camonna Tong OAAB Saplings Remiros Groundcover (also use .bat patch) (+ optional Version for Hla Odai) 2 Versions of Stav's Boxes - Mages Guild Aesthetics Overhaul (also use .bat patch) .bat Patches Beautiful Cities of Morrowind Mid Mushroom Overhaul Blue Kanet Organic Integration Bountiful Blue Kanet Rocky West Gash Devilish Rocky West Gash Remiros Groundcover (also use .esp patch) Stav's Boxes - Mages Guild Aesthetics Overhaul Compatible Superb Shulk Eggmine Dungeon Details Mines&Caverns Little Landscapes- Bitter Coast Waterway OAAB Shipwrecks (Load BEFORE OLOB) OAAB Tombs and Towers Caldera Mine Expanded (Load AFTER OLOB) Rocky West Gash Aggressively Compatible Version BCOM Rocky West Gash Incompatible Any Balmora Overhaul or House Mod Any Mod that is (partly integrated, see below) Active Mine Entrances Animated Morrowind (left out a patch for now, plans for future (TM)) OAAB Foyada Mamaea Credits Incorporated Mods / Elements Balmora City of Contrasts by VitruvianGuar: This mod is the Base of the Balmora Overhaul, copied most elements, both interior and exterior. Decided not to include most scripts and dialogue for a more vanilla experience. Most of my Balmora Overhaul is an edited version of his'. Marketplace Addons are his and RandomPals edits. Rocky West Gash by Malbogatra Rock Formations near Balmora are an edited version of his'. Mostly copied and edited his work and used his assets. Beautiful Cities of Morrowind by Random Pal: Assets and Layout present both in BCOC and this mod. Izi Cities - Balmora by Izi: Moat separating High Town from Commercial Distrinct and other elements present in BCOM. Dallara Balmora by Dallara1000 Wall and Gates, Mill interior and assets. Even Seedier Eight Plates by Lucevar and Von Djangos Basis of my 8Plates Redo Livelier Lucky Lockup by Lucevar and RandomPal Basis for the Lucky Lockup of BCOM, used as a base in this mod OAAB Balmora Redecorated by Lucevar Fully incorporated and heavily edited in Hlaalu Council Manor and Morag Tong. Shabby Balmora Labor Town by DimNussens and Lucevar: Fully incorporated mod and assets. Brevur of Balmora by R-Zero: Fully incorporated mod and assets. Morrowind Rebirth by Trancemaster_1988: Copied Andares Tradehouse, Inspiration for Hlaalu Council Manor and Morag Tong Guild Hall. Balmora Dock District by CorprusWaifu Copied Derelict Fisherboat, Inspiration for the Docks. Stoneflower House by Eni Fully incorporated and no longer free :P. Balmora Waterworks by MwGek Fully incorporated a toned down vesion. New Canal Meshes by Vegetto Changes to Waterworks so it can be used on a wider Odai. Balmora Guar Stables by RandomPal Fully incorporated. Hlaalu Council Manor Overhaul by RandomPal Fully incorporated, heavy edits. OAAB Ashen Divide by Remiros Fully incorporated exterior, not interior for compatability. Odai Saplings by MelchiorDahrk MassiveJuice and Sophie Fully incorporated Odai Area of the mod. Mid Mushroom Overhaul by Juidius Fully incorporated Odai Area of the mod. Blue Kanet Organic Integration by RandomPal Fully incorporated Odai Area of the mod. Bountiful Blue Kanet by Juidius Fully incorporated Odai Area of the mod. Quests in Balmora Waterworks by FlinSunset Incorporated changes to Ernil. Scrapped other changes for compatability, planned future patch. Vertical Balmora by TheWanderer0001 Taller Balmora building assets and interiors. DYGTTHTVO by Kalinter Inspiration for Hightown changes, many changes still present. Balmora Rooftop Appartments by WulfShaman Incorporated via BCOC. +Assets OAAB_Data by OAAB_Data Team Assets TR_Data by Cross-Project Coordination Team Assets The carpet pack by Lukkar and Vegetto Assets Balmora Temple Redone by Markond Assets Testing and advice by Caranthir, 23 year old morrowboomer