Name: Immersive Portable Runes Author:albertovizoso Website: Notes: a Retexture of "Wyverexs Runes" http://tesnexus.com/downloads/file.php?id=10717 1:Description 2:Installation 3:Uninstallation 4:Version History / Bug Fixes 5:Incompatibilities 6:Credits 7:Author Notes ====================================================== 1: Description I greatly enjoyed "Wyverexs Runes" mod - which adds little runes to the game that enhance the player's stat as long as they are in the inventory. However, I felt the textures could be improved. And so I went ahead and made this little runes stones resemble the large Rune Stones that abound in Cyrodiil. I basically added a real stone texture to the runes, made the rune markings glow in the dark, and created new icons to match. All rune bonuses and stats are exactly the same. ++++ This mod only contains new textures and meshes, you still need the original mod from Wyverex which contains the esp ++++ ====================================================== 2: Installation a) First install "Wyverexs Runes" which can be found here: http://tesnexus.com/downloads/file.php?id=10717 b) Then install my mod over Wyverex's, and when prompted, override all the textures and meshes. ====================================================== 3: Uninstallation Delete the esp, and all the "Runes" folders, which can be found under "Meshes", "Textures", and "Icons" in your "Data" folder ====================================================== 4: Version History / Bug Fixes Current version 1.1 Changes to 1.1: Removed the mipmaps from icons, making the file size smaller. Also, fixed the icon for Algiz, which had been mistakenly duplicated with Wunjo. ====================================================== 5: Incompatibilities None that I know (except of course that it replaces Wyverex's original testures and meshes!) ====================================================== 6: Credits This mod would have not been possible without the resources from the following modders: - Wyverex for his "Wyverexs Runes" mod: http://tesnexus.com/downloads/file.php?id=10717 - Texture King for the free stone textures: http://www.textureking.com/ - Ranokoa for his blank redme templates. http://www.tesnexus.com/downloads/file.php?id=20296 - bjoernret for bringing to my attention the issue with mipmaps left over in the icon textures - and of course Bethesda for releasing a game that allows modding. ====================================================== 7: Author Notes I first considered making the runes have a red glow like the Doomstones, but in the spirit of logical consistency with the game and to make the mod a little more lore friendly, I opted for the green glow found in the Rune stones. After all, little runes should look like big runes ;)