Name: Better tutorial Version: 1.0 Date: 2/19/2010 Category: Gameplay Effects and Changes Requirements: Oblivion Mod Manager (OBMM) Author(s): Oblivious12123 Description =========== Levels and changes the tutorial monsters. Details ======= This mod changes the levels and stats of the CG monsters, it changes some of the CG loot and adds 2 extra scripts to the tutorial. You may find the tutorial overpowering or you may find something new, this mod is for the skilled player. Install ======= 1. Copy the .esp file to (install folder)\Oblivion\Data\ 2. Open OBMM and make sure the .esp is playable. 3. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file(s). Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the .esp file from \Oblivion\Data\ Incompatibility =============== This mod does not work with any other tutorial modifier. Any mod that modifies or removes a monster labelled 'CG' may crash the game. Any mod that removes or changes a component of a creature labelled 'CG' may crash the game. Known Issues or Bugs ==================== Sometimes one script will not activate, or the other script will not process the 'once' command. History ======= 1.0, 2010/2/19 - Initial release. Contact ======= My Bethsoft Forums profile is Oblivious12123 My CSWiki profile is Oblivious12123 Credits ======= Thanks to Bethesda for creating Oblivion. Thanks to TESNexus.com for the a one-stop-shop resource for authors and players. Thanks to LHammonds for the Readme Generator this file was based on. Tools Used ========== Oblivion Mod Manager - http://www.tesnexus.com/downloads/file.php?id=2097 TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367 Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp Licensing/Legal =============== This mod is availible for modifications, however I must be given credit.