### #### ########## ######### ############# ######################### ##################### #### ### ################# ### ### ################ ## ## ############### ## # ############## # ###### ############# ###### ##### #### 0O=========================================O0 0O=============================================================O0 o The Elder Scrolls IV o o Oblivion: o o Idles V 1.3 o 0O=============================================================O0 o Shadow she-wolf o o 1.3 Patch by Cliffworms o 0O=============================================================O0 0O=========================================O0 Oo oO 0O MOD DESCRIPTION O0 0O=============================================================O0 OBSE needed ! This mod allows the NPCs to say their "Idle" dialogue, like in Morrowind... This "Idle" dialogue is what an NPC say to himself when he's not doing anything in particular...All of the lines are already in the game, but they have never been used by the game engine...so this mod manually gets the Idles to work. Oo oO 0O INSTALLATION O0 0O=============================================================O0 0 Install Path 0 ----------------------------------------------------- The mod must be placed inside the 'Data' folder, which is found in the 'Oblivion' folder. By default, the install path is the following: "C:\Program Files\Bethesda Softworks\Oblivion\Data". 0 Activation 0 ----------------------------------------------------- After the installation, from the Launch Menu, select "Data Files". In the window that appears, check the line "Idle Dialogue.esp".Validate the changes Oo oO 0O CHANGE LOG O0 0O=============================================================O0 V1.3: - Added a condition to the script to prevent sleeping NPCs from saying their idles. - Added a condition to the script to prevent NPCs from saying their Idles if they're in combat. - Added a condition to the script to prevent NPCs from saying their Idles right after the player drank their blood as a vampire. V1.2: - Fixed a little snitch in the script introduced in 1.1 that prevented most NPCs from saying their idles. - Added a condition to the script to prevent unconscious NPCs from saying their Idles. (Notably Peryite's worshippers) V1.1: - Added the following conditions in the script to avoid issues: - IsPlayerControls Disabled : To prevent NPCs to say their idles during cutscenes where the player can't move. - GetISId: Uriel Septim, Martin, Mankar Camoran and Sheogorath will never say idles. (This is only a safety measure, as they couldn't say them before) - HasSpell AbGhostNPC (And the Shivering Isles equivalent) To avoid Ghost NPCs to say idles. - IsTalking: To avoid NPCs to say idles while talking in cinematics where the player can move, when talking to other NPCs and when already saying an Idle. Oo oO 0O CREDITS & RIGHTS O0 0O=============================================================O0 I thank Oblivion's developpers and all active Wiwiland members There are no restrictions on the mod's usage, you can modify it, translate it, merge in another mod or distribute it without my permission. Oo oO 0O END OF FILE O0 0O=============================================================O0