version 1.3.28 -------------- Fixed a mod creation issue version 1.3.27 -------------- Improved handling of download errors and try another server Added Protection against mis-rooted paths version 1.3.26 -------------- Fixed the display issue with compression mode in the create mod dialog Cleaned up and combined utilies/extended utilities menu and settings dialogs Fixed some incomplete download issues You can now cancel paused downloads version 1.3.25 -------------- Added a filter to show only active mods Added an option to disable the warning when author or description are missing Added better handling of improperly pathed archives Moved image fetch to background thread Restored Nexus Download Manager feature Added the option of displaying the old file conflict choser at mod creation time. It is still possible to change choice afterwards Added protections to mod archive folder move Added text and picture preview for file conflicts version 1.3.24 -------------- Fixed some incorrect mod version detection Fixed SKSE download Fixed occasional improper pathing of ESP/ESM when generating a 7z mod version 1.3.23 -------------- Allows deletion of files associated with a DLC mod version 1.3.22 -------------- Fixed fomod script handling to support "Island fast travel" Added better handling of Nexumods login/download issues Fixed the convert to archive feature Added some missing files to the setup (help file, ...) version 1.3.21 -------------- Added support for the modified SKSE download page Added ability to add image/Tes Nexus info to a mod/fomod after creation Added overwrite all button for conflicts version 1.3.20 -------------- Fixed an issue with FOMOD scripts trying to copy files to the root Added a simple and limited download manager. It can be activated by clicking on the download label in the bar at the bottom version 1.3.19 -------------- Fixed an issue with no root pathed mods (for example, the 7z file contains a Data folder) when no *standard* file is included in the mod (e.g. bodyslide case) version 1.3.18 -------------- Fixed an issue with no root pathed mods (for example, the 7z file contains a Data folder) when creating a 7z omod2 where the path will be wrong Fixed an issue where scripts files might be left out of the mod version 1.3.17 -------------- Fixed an incorrect message about a mod already being present when using the "load" button version 1.3.16 -------------- Fixed an issue that was slowing down initial load Added protection against corrupt ESP version 1.3.15 -------------- Added support for fomod scripts with composite dependencies version 1.3.14 -------------- Fixed an issue where scripts from .omod (omod1) were ignored version 1.3.13 -------------- Fixed an issue where scripts where not recognized after editing/saving version 1.3.12 -------------- Added protection against some malformed fomod scripts Improved handling of strangely compressed fomods Fixed 7z support for omod2 Added support for SUM (SkyProc Unified Manager) Show missing plugins and prevents activating plugins without required dependency version 1.3.11 -------------- Updated uninstall.bat to make sure that it does not leave files behind Fixed the "image lost after editing mod" issue It now detects whether TMM is started as admin or not (Admin rights are needed to register as Nexus Download Manager) File conflict update speed has been greatly improved Plugin conflict check speed has been improved version 1.3.10 -------------- Added support for SkyProc Patchers. They can be started from the extended utilities menu version 1.3.9 ------------- Setup now detects if user has admin rights Video files can now be replaced Existing files from unknown mods will be detected and saved with option of reverting back to them version 1.3.8 ------------- Fixed zip file extension missing Fixed corruption on mod edit Fixed duplicate omod specific files on mod edit version 1.3.7 ------------- Fixed the file size issues when creating omod2 Fixed BOSS reorder not seen in Oblivion mode Fixed plugin move up and down behavior Fixed OBSE version detection Added file collision detection (config.ini, readme.txt, script.txt) for fallback to old naming (without extensions) version 1.3.6 ------------- Adds the ability to import multiple files at once reverts Oblivion mod sorting to timestamp only Now runs BOSS from it's own directory because it was causing problems for Oblivion Fixed OBSE install version 1.3.5 ------------- Confilicted file picker can now open an external viewer (I recommend irfanview and nifskope) to see the file Fixed an issue where it may not preview a lot of files version 1.3.4 ------------- Fixed a case where an update would leave some files loaded Added more tracing to DDS preview to troubleshoot non-working systems version 1.3.3 ------------- Fixed some conflict detection issues Fixed some old files removal and upgrade issues Added SKSE version detection and automated upgrade version 1.3.2 ------------- Mod conflict detection added when importing a mod Crash protection added if the devil library cannot load on your system version 1.3.1 ------------- Detects mods conflict at creation time and allows for update and activation version 1.3.0 ------------- Contains new conflicted file picker. This lets you chose at any time which mod should win in a file conflict. It also provides (limited) DDS preview. version 1.2.38 -------------- Adds debug traces and does not remove a missing mod file from the mod list version 1.2.37 -------------- Added a setting to NOT deactivate mods it thinks are missing (defaults to not deactivate) version 1.2.36 -------------- Adds a check for the presence of ghosted omod in folder version 1.2.35 -------------- Added detailed view mode for the mod list Added some more fomod script compatibility (skyUI...) Fixed the conflict handling to skip unimportant files (readme, ...) Added automatic restoration of files from other mods when a conflicting mod is removed (the file from the previously installed mod is restored). Note that a backup of the file is created in the folder so that you can manually chose which file you prefer Added more logging to track down issues in debug mode version 1.2.34 -------------- Fixed title and author retrieval from Nexus that was broken by a Nexus update. version 1.2.33 -------------- mods update check can now be run in background version 1.2.32 -------------- Added protection against loading invalid files version 1.2.31 -------------- Added crash protection exit version 1.2.30 -------------- Sped up file handling a little Added some protection against bad scripts version 1.2.29 -------------- Checks for presence of downloadlist.txt to avoid a crash if absent Select form layout has been changed and it is now always centered to the main window Added option to name omod2 as zip for 3rd party compatibility (see settings page) version 1.2.28 -------------- mods that have an update available are displayed in red (check for mods update needs to be run manually at least once though) now supports fomods that are packaged with a deep structure (a folder inside a folder...) saves list of mods being downloaded to restart download later (no resume of a broken download) version 1.2.27 -------------- Added safeguard against wrong fomod script version 1.2.26 -------------- Fixed fomod file naming issue Improved field tab order on login dialog version 1.2.25 -------------- Allows saving Nexus credentials for later and auto-login Fixed an issue where only 32 groups would save or load Fixed an issue where TMM would crash if an INI edit was applied by a mod version 1.2.24 -------------- Fixed load order backup/reload Fixed mods name for nexus import of fomod version 1.2.23 -------------- Fixed version decoding of nexus mods version 1.2.22 -------------- Changed to adapt to new Nexus site version 1.2.21 -------------- Fixed a case where it would not grab the correct mod id version 1.2.20 -------------- Fixed a condition where it would not find BOSS version 1.2.19 -------------- Fixed a CAS warning Fixed a version reading issue version 1.2.18 -------------- Fixed a script issue Fixed a mod version detection issue Fixed the OCD editor to handle Skyrim properly Fixed a mod download issue Added inactive mods ghosting Added hidden mods toggler version 1.2.17 -------------- Fixed a script issue version 1.2.16 -------------- Fixed an omod2 creation issue Fixed an omod2 activation issue Fixed some scripting issues Fixed a GDI crash issue version 1.2.15 -------------- Fixed various crashes Fixed a version detection issue Fixed fomod detection and import issues Fixed an omod2 activation issue version 1.2.14 -------------- Fixed a script issue Added background downloader and importer for Nexus Mod Manager downloads. Downloads can be queued. They are not "memorized" so do not quit until all downloads are complete. Imports can be done later on though as they are saved to disk. version 1.2.13 -------------- Fixed a fomod script issue (as shown with SMIM) version 1.2.12 -------------- Fixed scripting for more Fomod files Fixed some install script errors Fixed version checking You can now use non-numeric versioning if you use omod2 format or stay with fomod format Fixed some Nexus download issues You can directly load all fomods (unless I missed some..) directly with no decompression recompression step (unless you want to customize the mod of course) version 1.2.11 -------------- Fomod files can be loaded directly using the load button. They will not go through the omod creation process and will be less advanced than a standard omodbut will work Author name is now retrieved correctly from nexus (no missing last letter) version 1.2.10 -------------- Fixed a crash version 1.2.9 ------------- Fixed a case where it was not able to retrieve file info for a mod Addressed the condition where the modder did not set a version number. It uses the creation date Checking or unchecking a plugin now updates the loadorder file immediately version 1.2.8 ------------- Support for the new nexusmod website Fixed an issue when adding a compressed file to a mod version 1.2.7 ------------- drag and drop reordering of plugins is now faster fixed some fomod script handling added option to disable ghosting of plugins and BSAs fixed a mod version handling issue mod names are now trimmed of excess spaces version 1.2.6 ------------- Handled animated GIF gracefully (only show first image) Added debug logging for troubleshooting purposes Drag and drop reordering is possible but without multiselect version 1.2.5 ------------- Added some error trapping when not able to change timestamps BSAs of inactive mods are now ghosted when TMM is closed. Any "ghosted" file is automatically deghosted WHILE TMM is running. version 1.2.4 ------------- Fixed XML fomod script support (Hardcore enhancements now installs correctly) The BSA Browser will now try to start nifskope when trying to preview a NIF file from a BSA version 1.2.3 ------------- Enforces timestamp on ESM,ESP and BSA to match load order Save synchronization also restores mod load order I fixed an issue where the plugin would jump all over the place when trying to move it version 1.2.2 ------------- Improved support for fomod scripts version 1.2.1 ------------- Fixed an exception when reading non-english mod files version 1.2.0 ------------- Added support for fomod scripts (you can now import fomod files) Fixed some load order things You can now multi select esp/esm when reordering You can multiselect mods for some actions Data file analysis fixed Conflict analysis improved Plugin detection improved (steam mods, unknown esp/ems, ...) version 1.1.35 -------------- LoadOrder.txt format is configurable as UTF-8 in the settings dialog version 1.1.34 -------------- Fixed a setting not sticking Fixed the tooltip text for mods version 1.1.33 -------------- Added tooltip text to color coded conflict boxes Added action log under My document\My Games\\modaction.log Added an option to disable esp activation using double-click Fixed esp warning when simly disabling the plugin version 1.1.32 -------------- Fixed the conflict detector Improved auto import version 1.1.31 -------------- Anchored autosort with BOSS button to lower left Added Nexus Download Manager registration to setup to avoid needing admin rights when starting version 1.1.30 -------------- Fixed a crash when BOSS is not installed version 1.1.29 -------------- BOSS can be run from TMM if it is installed Fixed an error decoding mod version version 1.1.28 -------------- Improved Nexus Download Manager support Fixed error about ocdlist not found version 1.1.27 -------------- Added support for 'download with mod manager' button from nexus. Improved automated import version 1.1.26 -------------- Saves load order for every reordering Improves import feature to better suport direct import of 7z, zip or RAR files from nexus version 1.1.25 -------------- Fixed load order sorting. Tested with Wrye Bash 295.5 version 1.1.24 -------------- Added support for loadorder.txt for BOSS compatibility version 1.1.23 -------------- Fixed the ghosting of SKyrim.esm and Updates.esm version 1.1.22 -------------- Added support for Skyrim ordering. TesModManager now fills out the plugins.txt file in the order of plugin load. Date changes is still done to maintain compatibility with all versions. version 1.1.21 -------------- Left hand side esp list panel is now resizable Missing BSA list is corrected automatically version 1.1.20 -------------- Improved automatic import of a zip or 7z file downloaded from nexus version 1.1.19 -------------- Fixed a crash when using mods that edit the ini file version 1.1.18 -------------- Fixed another issue with csharp scripts version 1.1.17 -------------- Fixed csharp scripting support Fixed image download support for Oblivion mods Added skyrim support to save manager version 1.1.16 -------------- Fixed BSA loading Version 1.1.15 -------------- Added SKSE support Version 1.1.14 -------------- * Fixed an overlap between the list of ESP and the description * CLeaned up some old reference to oblvion.ini Version 1.1.13 -------------- * Initial release based on OBMM Ex monpetitbeurre edition. This adds the following to the base OBMM Extended * fast loading even with 2000 mods * ability to filter mods displayed based on name * ability to create a new format of mods (omod2) which is a ZIP file that can be manipulate using standard ZIP tools * support for the new tesnexus and skyrimnexus for automatic download of mod information Description ----------- This new version of OBMM Extended supports both skyrim and Oblivion. I renamed it TesModManager for this reason. There is no installer provided so you need to install the standard OBMM Ex first by following the MANUAL installation steps. Note that instead of copying OBMM to the Oblivion directory, you will copy it to steam/steamapps/common/skyrim. The last step is to copy TesModManager.exe in the skyrim folder. It will detect Skyrim on start. The "launch" button will show "launch Skyrim" instead of launch Oblivion. It is able to retrieve Mod Descriptions, Author, Version and pictures from both new tesnexus.com and skyrimnexus.com Credits ------- Oblivion Mod Manager - Timeslip Oblivion Mod Manager Extended - Scent Tree Icons by SneakyTomato and UESP Help Files, OCD List Submissions and Bug Finding in OBMM Extended - Isabelxxx Optimizations and Skyrim port by monpetitbeurre