Name: Highrock-FGQ Patch Version: 1.0 Date: 08/31/2013 Author: mhahn123 Description =========== A very small patch file, made by request, that repairs conflicts caused by using Castle Highrock and Fighter's Guild Quests at the same time. Details ======= Conflict area was at the corner cell borders of 2,35 and 3,34. Castle Highrock added a set of stairs leading up the mountain from this point and Fighters Guild Quests added a small Bandit Camp in the adjacent cell. Sealed up the landscape tear, raised landscape at base of stairs, un-buried several rocks, several mushrooms, un-buried and relocated one log. No path grid edits necessary Location ======== Castle Highrock is due west from Bruma and south of Applewatch. The Bandit camp is ever so slightly south on the trail from Castle Highrock's stairway. Install ======= 1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice. 2. Set Load order as shown below. 3. Play and enjoy Load Order ========== Castle_Highrock.esp Fighters Guild Quests.esp Highrock-FGQ Patch.esp Compatibility ============= May conflict with other mods or patches using these game cells. If this turns out to be the case let me know. Alternate patches are always possible. Credits ======= Centurion - Castle Highrock David Brasher - Fighter's Guild Quests Legal Stuff ============ Please do not upload this file to any other sites without my consent. All original mod content belongs to the authors listed above.