Name: Nagaia Molag-Sutch Village Patch Version: 1.0 Date: 08/04/2014 Author: mhahn123 Description =========== A small patch file, made by request, to repair conflicts when using the Nagaia Molag Mod by Craddok with Arthmoor's Sutch Village. Nagaia Molag places a new ayleid ruin on the hillside just above Oyster Bay and just below the Sutch Manor. The conflict causes large rips in the landscape at the cell borders. This little patch sews everything up and makes the two mods play nicely together. Location ======== Hillside at the mouth of the Brena River, south bank. Install ======= 1. Extract to your Oblivion Data folder either manually or using the mod manager of your choice. 2. Set Load order as listed below 3. Play and enjoy Requirements ============ Nagaia Molag Sutch Village Load Order =========== zES Nagaia Molag.esp Sutch Village.esp NagaiaMolag-SutchVillage Patch.esp Incompatibility =============== Will possibly conflict with other patches for Sutch Village, although I haven't tested that theory. Credits ======= Bethesda - for Oblivion and the CS LHammonds - for the readme generator this file was based on Tes4Edit - for cleaning the inevitible dirt which finds it's way into all mods Craddok - for Nagaia Molag Arthmoor - for Sutch Village Me - for making these patches Legal mumbo jumbo =============== Please do not upload these files to any other sites without my consent.