I highly recommend that before installing this mod you either start a new character or backup your savegames because I am new to modding in general and this is my first Oblivion mod. I don't anticipate anything breaking in spectacular fashion, but it is always better safe than sorry. This mod changes a good many number of things so I would highly recommend that for anyone who has large load orders to run a Bashed Patch with Wyre Bash to improve compatibility. version 0.131.2 - Removed Orrery.esp as a requirement. This should not have any actual gameplay impact as the locations for the dwemer gear are part of the base game. version 0.131.1 - Added Wrye Bash tags for making bashed patches version 0.131.0 - Umaril unlevelled - Fixed a couple of undead lists not having level 1 spawn options - Imperial Dragon Armour protection values increased by 80% - Imperial Dragon Armour value increased ~20x - Incorporated weapon, armour and clothing changes from "Unique Loot Deleveled" - http://www.nexusmods.com/oblivion/mods/47014/? Version 0.130.1a - Fixed Weatherleah Ogres not spawning for characters below level 10 - Converted Weatherleah Ogres levelled list to an downwards-filtered encounter specifier-compliant format - Fixed missing DLCOrrery.esp and Knights.esp masters - Removed second set of hand-placed Glass armour (there is now only 1) - Cleaned file with TES4Edit v0.130.2 - Discontinued - Fixed certain undead bosses not spawning for characters below level 8 or 9 - Fixed Weatherleah Ogres not spawning for characters below level 10 - Converted Weatherleah Ogres levelled list to an downwards-filtered encounter specifier-compliant format - New Logo!! (It's probably shit, though. Whatever) Version 0.130.1 - Converted Auroron levelled lists into downwards-filtered encounter specifiers - Rings have had their values and spawn rates overhauled to match gems, necklaces and amulets - DREUGHS!!!! Version 0.125.0 - Rebalanced Conjuror levels from 1-18 to 1-12 and 4-12 - Imperial Dragon Armour now has roughly 80% better protection - Imperial Dragon Armour is now worth an absolute fortune Version 0.120.0 - Rebalanced value of gems and necklace loot - Minor changes to Garlas Malatar and Umaril - New unique bosses with Glass Armour - Skeleton Champions always spawn with Mithril Armour - The floor level for Arena combatants lowered from 15 to 5-10 Version 0.110.0 - Added "filter-down" encounter lists for dungeon encounters - Removed remaining Dwarven, Elven, Orcish, Ebony and Daedric arrows from levelled lists - Added a few instances of elven and mithril equipment spawning on Skeleton bosses