Name: Fixed Oblivion Version: 1.0 Date: 8/22/2016 Category: Gameplay Effects and Changes Requirements (Maybe): Oblivion Patch 1.2.0.416 Author(s): BlackScar47 Source: TESNexus Description =========== A little mod to fix some confusing things in Oblivion.(For example, some creatures were nerfed.) This is my first mod, so if anything doesn't work, I probably can't fix it. Install ======= 1. Copy the .esp file to (install folder)\Oblivion\Data\ 2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside the .esp file. Uninstall ========= 1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s). 2. Delete the .esp file from \Oblivion\Data\ Incompatibility =============== This shouldn't be incompatible with anything, since I didn't change much, but if there is just change the load order accordingly. History ======= 1.0 Initial Release Contact ======= You can find me on TESNexus as BlackScar47 Credits ======= Thanks to Bethesda for creating Oblivion and the Construction Set. Thanks to TESNexus.com for the a one-stop-shop resource for authors and players. Thanks to LHammonds for the Readme Generator this file was based on. Thanks to God for creating us all. Tools Used ========== TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367 Readme Generator - http://HammondsLegacy.com/obmm/tools_readme_generator1.asp Licensing/Legal =============== You can do whatever you want with this mod but don't complain to me if it doesn't work or your PC blows up. XD