Name: Weye Expansion English Version: 1.0 Translation of Russian Version: 1.2 Authors: FurryVolka, Seryj2, Innelda English Translation By: Vorians =================================== Russian download: https://modgames.net/load/1/doma_i_lokacii/weye_expansion_mod_rasshirenie_veje/112-1-0-24027 Here you have the Russian mod Weye Expansion, fully translated into English, including one replacement texture with writing on The original mod had no voice acting, the same is true for the English translation To the best of my knowledge, I did not miss a single line of Russian, however if you do come across any non-English text still in this mod, please let me know Differences from the original Russian release: The ESP has been cleaned using TES4Edit, removing Identical To Master records and undeleting & disabling all deleted vanilla records, removing any redundant cell and land record edits All resources have been packaged into an uncompressed BSA All meshes have been PyFFIed All unused resources have been removed All unused base objects in the ESP have been deleted UOP edits overridden by Weye Expansion have where possible been copied into Weye Expansion Access to the TestHall removed Northmarkers added to interiors so north is in the same direction both inside and outside Replacer ESPs for RTT and Region Revive: Lake Rumare not included COBL replacer ESP not included Installation: Drop the ESP and BSA into the Data folder, activate the ESP using the game launcher or your favourite mod manager Removal: Delete the ESP and BSA from the Data folder See the translated original readme for credits. Using the plugin - this is identical to permissions from the original Russian release: 1.You can freely use this plugin, translate it into other languages, supplement and change it as you wish, without asking permission. The only conditions: firstly, the plugin is prohibited from being used for commercial purposes, and secondly, your co-authorship does not give you the right to impose restrictions on its further use. The plugin is distributed freely. 2. We are not the authors of the models and textures used in this plugin. For any questions regarding their use in other plugins, please contact the authors of these resources.