LC_Table01_Smith LC_Table02 LC_Table02_02 LC_Table03 MC_BarrelFood MC_BarrelFood2 MC_BarrelFood3 MC_BarrelPile01 MC_BarrelPile02 MC_BarrelTopped1Row MC_BarrelTopped3Row MC_BarrelToppedThree MC_BarSet MC_CratesPile01 MC_CratesPile02 MC_Drawer01 MC_Drawer02 MC_FireplaceChairs MC_FireplaceChairs2 MC_Shelf01 MC_Shelf02 MC_Shelf03 MC_Shelf03_02 MC_Shelf03_03 MC_Shelf03_04 MC_Shelf03_05 MC_Shelf04 MC_SittingPlace MC_Table03 MC_Table03_02 MC_Table03_03 MC_Table04 MC_Table04_02 MC_Table04_03 MC_Table04_Blades MC_Table05 MC_Table06 MC_Table07 MC_Table07_02 MC_Tables01 MC_WineRack02 MC_WineRack03 MC_WineRack04 MC_WineRack04_02 MG_Desk01 MG_Shelf01 MG_Shelf02 MG_Shelf03 MG_WallShelf01 MG_WallShelf02 MG_WallShelf03 MG_WallShelf04 MG_WallShelf05 MG_WallShelf06 MG_WallShelf07 PracticeMat SmithCorner SmithCorner2 Never used it before I've found out that CSE has prefabs! ======= Author: ArtSH ======= What is a prefab? Prefab is a handy instrument to quickly create sets of references compounded together as a separate unity in the window of Prefabs. In other words it is a way to object placement when you don't need to copy/paste from any location or manually place a lot of objects like dishes on plates. Instead you just pick a needed prefab and place it in the right corner. Everything else is already done. ==== What prefabs this collection has? I've picked sets of shelves, tables, counters, wallshelves, barsets, barrel piles, wineracks, crate piles and some other stuff for interior decoration purposes. All compounded objects are taken from vanilla locations, have vanilla level design flavour and vanilla meshes and textures of course. I say it just to be in case. ==== List of Prefabs LC_Table01_Smith LC_Table02 LC_Table02_02 LC_Table03 MC_BarrelFood MC_BarrelFood2 MC_BarrelFood3 MC_BarrelPile01 MC_BarrelPile02 MC_BarrelTopped1Row MC_BarrelTopped3Row MC_BarrelToppedThree MC_BarSet MC_CratesPile01 MC_CratesPile02 MC_Drawer01 MC_Drawer02 MC_FireplaceChairs MC_FireplaceChairs2 MC_Shelf01 MC_Shelf02 MC_Shelf03 MC_Shelf03_02 MC_Shelf03_03 MC_Shelf03_04 MC_Shelf03_05 MC_Shelf04 MC_SittingPlace MC_Table03 MC_Table03_02 MC_Table03_03 MC_Table04 MC_Table04_02 MC_Table04_03 MC_Table04_Blades MC_Table05 MC_Table06 MC_Table07 MC_Table07_02 MC_Tables01 MC_WineRack02 MC_WineRack03 MC_WineRack04 MC_WineRack04_02 MG_Desk01 MG_Shelf01 MG_Shelf02 MG_Shelf03 MG_WallShelf01 MG_WallShelf02 MG_WallShelf03 MG_WallShelf04 MG_WallShelf05 MG_WallShelf06 MG_WallShelf07 PracticeMat SmithCorner SmithCorner2 SmithCorner3 UC_Bowl02 UC_Bowl02_02 UC_Counter01 UC_Counter02 UC_Desk01 UC_Desk02 UC_Desk03 UC_Desk04 UC_Shelf01 UC_Shelf02 UC_Shelf03 UC_Shelf03_02 UC_Shelf03_03 UC_Shelf03_04 UC_Shelf04 UC_Table01 UC_Table02 UC_Table02_02 UC_Table03 UC_Table03_02 UC_Table03_03 UC_Table03_04 UC_Table03_05 UC_Table03_06 UC_Table04 UC_Table04_02 UC_Table05 UC_Table05_02 UC_Table06 UC_Table06_02 UC_Table07 UC_Table07_02 CounterSmith LC_Corner01 LC_Crates01 LC_Shelf01 LC_Table01 ==== Credits Bethesda CSE Team DaggerfallTeam for an idea and all game community