Set up 4 triggers, one for each actor you plan on spawning from (player spawn 0,1,2,3) First trigger Tick both - Active on map start Retain trigger after firing When - an actor is clicked on by the player Do - set single player 0 to be ai controlled Do - set single player 1 to be player controlled Second trigger Untick Active on map start Tick retain trigger after firing When - an actor is clicked on by the player Do - set single player 1 to be ai controlled Do - set single player 2 to be player controlled Third trigger Untick Active on map start Tick retain trigger after firing When - an actor is clicked on by the player Do - set single player 2 to be ai controlled Do - set single player 3 to be player controlled Forth trigger Untick Active on map start Tick retain trigger after firing When - an actor is clicked on by the player Do - set single player 3 to be ai controlled Do - set single player 0 to be player controlled (For some reason this last trigger doesn't change controls back to player 0)