========================================== ====== Slightly Enhanced Breezehome ====== ============================ ver. 0.1c === Author: 175 (ScalyFolk821) Sorry my poor English. === Description "Slightly Enhanced Breezehome" enhances and changes Breezehome in Whiterun "slightly". Adds a few new containers, mannequins, weapon racks, weapon plaques and removes some clutters. But, there's no change of room layout and area of the floor. It is recommended to use Wrye Smash, this is a BAIN-ready Archive. For more information, see Details section. === Compatibility - probably conflicts with other house mods revising Breezehome - maybe compatible with mods adding a kind of basements under Breezehome === Installation FIRST OF ALL: uninstall one of other Breezehome mods correctly, if you have installed it already. If you have NOT purchased Breezehome...installation is very simple! - Install SlightlyEnhancedBreezehome.esp + strings to Skyrim\Data with Wrye Smash or manually and check - Run Skyrim - Purchase Breezehome, and ALL decorations If you have purchased Breezehome... oh, installation is "slightly" complicated, not difficult though. POINT: Reset Breezehome Cell! - Pick up ALL ITEMS you don't want to lose, from Breezehome - Save and quit Skyrim - Install only ResetBreezehome.esp to Skyrim\Data and check, this esp makes Breezehome respawnable - Wait iHoursToRespawnCell hours *OUTSIDE BREEZEHOME* (for Vanilla, it's 240 hours = 10 days ... usually) - Save and quit Skyrim (you can check whether that cell is resetted or not, but DON'T SAVE after entering Breezehome Cell! It ruins Cell Respawning.) - delete ResetBreezehome.esp, and install SlightlyEnhancedBreezehome.esp + strings and check - Run Skyrim and go to your slightly enhanced Breezehome === Uninstallation You can uninstall this mod completely, safely, for certain... maybe :) POINT: Reset Breezehome Cell, again! - Pick up ALL ITEMS you don't want to lose, from Breezehome - Save and quit Skyrim - delete SlightlyEnhancedBreezehome.esp + strings, and install ResetBreezehome.esp and check - Wait iHoursToRespawnCell hours *OUTSIDE BREEZEHOME* (for Vanilla, it's 240 hours = 10 days ... usually) - Save and quit Skyrim - delete ResetBreezehome.esp - Run Skyrim and go check your Vanilla Breezehome === Version History 2012/02/24 0.1c - Fixed a problem you cannot retrieve your weapon from a weapon rack next to the entrance door, extremely moved - Added German STRINGS - Added Noble Bed version for thanes of Skyrim, Dragonborns and those who are exalted personages 2012/02/21 0.1b - Converted from a strings-embedded ESP into a string-separated ESP - Added 2 Knapsacks at the door, 2 Satchel on the End Table and 1 Knapsack on the End Table - Fixed falling clutters in front of the entrance inside Breezehome - Fixed violent Raw Rabbit Legs... it may be fruitless. It's not a serious problem, so clean-installation or updating may not be essential (e.g. you have picked them up already, or you don't mind them.) If you don't want to see falling clutters even if Oblivion freezes over, please uninstall this mod correctly, and re-install this 2012/02/18 0.1 Initial Release === Acknowledgements - Thanks to Miral for Shadow Striping Fix (http://skyrim.nexusmods.com/downloads/file.php?id=8043) - Great thanks to Bethesda for creating great game Skyrim. === Permission You can redistribute, change & upload, or use this for other mods, but my permission is required. First of all, find 175 (ScalyFolk821) on Nexus or twitter (https://twitter.com/#!/175_175), and please contact me. === Details I say "DELETED: something", but it doesn't means REAL DELETE, but I moved them extremely deep under the underground (e.g. Z -3000). Alchemy Laboratory DELETED: 1 Bookshelf (11 books * 2 shelves) and a Jug next to it DELETED: 2 Wall Baskets CHANGED: 1 common Chair next to the Bookshelf is slightly moved and rotated ADDED : 1 Bookshelf (18 books * 3 shelves) ADDED : 1 dummy Alembic and 1 Candle with lighting object on that Bookshelf ADDED : 1 tabletop Arcane Enchanter (with noble square table) and 1 Strongbox on it Bedroom DELETED: 1 Alto Wine, 2 Goblets and 1 Flagon on the cupboard DELETED: 3 Wall Baskets CHANGED: vanilla Shield Plaque is slightly moved below ADDED : 3 Weapon Plaques ADDED : 3 Shield Plaques ADDED : 1 Dagger Case Dining Room CHANGED: 2 static Barrels are replaced 2 container Barrels CHANGED: 2 Raw Rabbit Legs are slightly moved, no more violently blowing Raw Rabbit Legs :-) CHANGED: Ladder is slightly moved Kitchen DELETED: 3 Wall Baskets Living Room DELETED: 1 Weapon Rack (2 weapons) DELETED: Wall Shelf with clutters (2 Baskets, a Gourd and a Bowl) on it DELETED: 1 Bookshelf (18 books * 2 shelves) CHANGED: 1 common Chair next to the new Mannequin is slightly moved and rotated ADDED : 2 Shield Plaques ADDED : 1 Weapon Plaque ADDED : 1 Bookshelf (18 books * 3 shelves) ADDED : 1 Chest on it ADDED : 1 Weapon Rack (5 weapons) ADDED : 4 Knapsacks with a rack ADDED : 2 noble End Tables next to a noble Cupboard ADDED : 3 Mannequins ADDED : 2 Satchels on End Table Loft DELETED: 1 noble Table with a Bowl DELETED: 3 Wall Baskets CHANGED: 1 common Chair is slightly moved and rotated ADDED : 1 Weapon Rack (5 weapons) ADDED : 5 Dagger Cases ADDED : 3 Dressers Housecarl's Room ADDED : 1 common Chair owning by Lydia, no more Lydia's invasion into your bedroom ... It was just my imagination.