# Dawn of the Silver Hands -- Join the Silver Hands! For centuries the Daedric Wolves lived among the sons of Skyrim in secret. But no one wanted to believe. Or had the strength to fight. Now it is up to YOU to choose which side will prevail. The Beast Blood... Or the Silver Hands! Contents: 1. Overview 2. Requirements 3. Installation 4. Troubleshooting 5. Credits ## Overview This mod allow you to join the Silver Hand faction! It is up to you to decide! You can still follow the vanilla path joining The Companions, but this mod allow you to see an alternate timeline where the Dragonborn joins the Silver Hand instead! **Dragonborn as a Silver Hand!** This mod tries to imagine how would be the sequence of facts if he decided to join the Silver Hands instead. It is not a simple mod with some bounty quests. It has a full story-line that tries to follows the same sequence of facts you see in The Companions quest-line, but from the Silver Hands perspective: * Find the missing pieces of Wuulthad! * Work in the shadows to dismantle The Companions plans! * Defend Gallows Rock from Companions invasion, and attack Jorrvaskr! * Reassemble the legendary Axe Wuuthrad! The amount of content added by this mod is similar in therms of gameplay with The Companions content, alongside with two new Silver Hand's locations and a new Player House. **Improoved Experience** A new soundtrack is added to both factions, to reflect the moods of The Companions and The Silver Hands. The Companions have a glorious, urban and bard-sh mood, to reflect their proud. The Silver Hands have a darker and wild-sh and seclude soundtrack, reflecting they are isolated in the wilds. If you join the Silver Hands, new content will be available: * Acquire a new house in Gallows Rock; * Two new followers; * Forge and Upgrade Silver Weapons, and learn to forge stronger type of Silver Sword; * New unique weapons and armours; * 5 new radiant quests to allow a limitless game-play content for the faction. ## Requirements No requirements, except the Vanilla game. No DLC is required as well (but they are recommended). ## Installation To install **manually** just place the contents of the zip inside the Folder "Data" in the Skyrim installation directory. It is recommended that you play it in a new game, but it is not strictly necessary, as long you didn't had killed a bunch of Silver Hands in their Camps. If you did, I recommend you to start a new game. If you didn't, you should have no issues relate with it. ## Compatibility **Known mods with Incompatibities** * Sounds of Skyrim Complete LE (https://www.nexusmods.com/skyrim/mods/89394) * Cloaks of Skyrim https://www.nexusmods.com/skyrim/mods/12092 * OBIS - Organized Bandits In Skyrim (https://www.nexusmods.com/skyrim/mods/31264/) **Fixing Compatibility issues** This mod will conflict with the following mods, and can conflict with any mod that changes the Companions quest-line, the Skyrim soundtrack, and Bandits/Silver Hands NPCs/LeveledLists from Vanilla game. If you are having some problems with another mod, placing **THIS** mod **AFTER** the mod with conflict will fix the issues in 95% of the cases, and you will be able to play both mods :). If you are **not sure** which mod is causing conflict, just place it as the last mod to be loaded. ## Troubleshooting First of all: I advise testing first if the mod has any clear conflict. It can be done transporting a character to any Silver Hand camp, and checking if they are aggressive against you. This can be done typing in the load screen `ESC`, and then: ``` # Teleport to Gallows Rock coc GallowsRockExterior ``` _NOTE: I'll put comments on the code after the hash (#) explaining what the command does, but they should not be typed._ If they are fine to you, probably everithing should be working well. I also advise saving your game oftern. I also created some codes to help debug the game during the development phase, and did not took they off from the final version. If you loaded the mod in the right order, they probably are not necessary at all. But in any case, ff something weird happened and, for some reason, a quest is stuck, and cannot be completed, they can be used. **DO NOT USE UNLESS YOU ARE 100% THE QUEST IS STUCKED!!** Some quests and objectives will require waiting some days, so do not try them out before checking the playthrough section!! ``` #### Main quests Codes #### # Starts quest Silver Hunt setstage DSilHand_A01Troubleshoot 10 # Finishes quest Silver Hunt setstage DSilHand_A01Troubleshoot 11 # Starts quest Angarvunde's Treasure setstage DSilHand_A01Troubleshoot 20 # Finishes quest Angarvunde's Treasure setstage DSilHand_A01Troubleshoot 21 # Starts quest Scholar Fragment setstage DSilHand_A01Troubleshoot 30 # Finishes quest Scholar Fragment setstage DSilHand_A01Troubleshoot 31 # Starts quest Companion Conspiracy setstage DSilHand_A01Troubleshoot 40 # Finishes quest Companion Conspiracy setstage DSilHand_A01Troubleshoot 41 # Starts quest Wolf Ambush setstage DSilHand_A01Troubleshoot 50 # Finishes quest Wolf Ambush setstage DSilHand_A01Troubleshoot 51 # Starts quest Retaliation setstage DSilHand_A01Troubleshoot 60 # Finishes quest Retaliation setstage DSilHand_A01Troubleshoot 61 # Starts quest Uncovering the Past setstage DSilHand_A01Troubleshoot 70 # Finishes quest Uncovering the Past setstage DSilHand_A01Troubleshoot 71 # Starts quest Assault on Jorrvaskr setstage DSilHand_A01Troubleshoot 80 # Finishes quest Assault on Jorrvaskr setstage DSilHand_A01Troubleshoot 81 # Starts quest In honor of Ysgramor setstage DSilHand_A01Troubleshoot 90 # Finishes quest In honor of Ysgramor setstage DSilHand_A01Troubleshoot 91 #### Side quests Codes #### # Starts quest Dwammer Tempering setstage DSilHand_A01Troubleshoot 101 # Finishes quest Dwammer Tempering setstage DSilHand_A01Troubleshoot 111 # Starts quest Iconoclastic Revenge setstage DSilHand_A01Troubleshoot 102 # Finishes quest Iconoclastic Revenge setstage DSilHand_A01Troubleshoot 112 #### Radiant quests Codes #### # Initialize Radiant quests setstage DSilHand_A01Troubleshoot 200 # Finishes radiant quest Wolf Hunt setstage DSilHand_A01Troubleshoot 221 # Finishes radiant quest Beast Extermination setstage DSilHand_A01Troubleshoot 222 # Finishes radiant quest Werewolf Lair setstage DSilHand_A01Troubleshoot 223 # Finishes radiant quest Witch Hunter setstage DSilHand_A01Troubleshoot 224 # Finishes radiant quest Fjol's Research setstage DSilHand_A01Troubleshoot 225 #### Auxiliary Codes #### # Acquire House at Gallows Rock setstage DSilHand_A01Troubleshoot 303 # *WARNING*: NEVER USE THIS CODE IF YOU ARE NOT A COMPANION # Force the essential Silver Hands to be disabled. # this is a hot fix for conflict with another mods, usually not necessary setstage DSilHand_A01Troubleshoot 401 ``` ## Credits AndersonPaschoalon - Story, Level Design, and Scripting. Heather Longail - Soundtrack.