Update: Small fixes in an effort to squash any crashing, been testing it all night no crashes thus far. Those with the old version need only to DL the updates. At present this is an outline of the first quest for a faction I intend to add. This is geared for characters lvl 20 or up. To start the quest sit down at the bar in Riverwood's tavern. Tip: if you're not approached at the bar get up and sit back down, make sure a seat is open beside you. If he doesn't come, just find the trap door:) Note there are no quest markers at this time by design, I may add them next release if feedback calls for it. ========================================================================================= CRASH ISSUE: I've been in the process, of tracking down the culprit, right now I have this load order for my installed mods (with no crashes so far). ArmoredAlikirGuard.esp Betterfollowers.esp private_singular_quivers.esp Weaponsof3E.esp JSwords.esp Shadowstripingfix.esp TH3WICK3d-1-GeraltSeltkirk.esp And last to load is my mod. ======================================================================================= In this release:0.9.0a -A fully playable quest with placeholder VO. -The makings of a player owned Castle.-many more rooms/features to be added. -The foundation for a faction, featuring three characters of said faction. Install: Place esp and sound folder into your Skyrim data folder.. Aims of this release: - testing for compatibility issues/ static loading (world) issues for the castle. -a gauge for difficulty of encounters -a gauge of interest of the subject matter. -looking for tips, feedback, bugs, and possible help, as this is my first mod. Known issues: - at times the castle does not load, due to issues with the CK and world static loading - at times mobs do not load- cause unknown at present. -a few typos in the dialogue - a crash issue that I resolved by disabling multiple armor/weapon mods (those mods were Weapons of the third era, Jaysus swords, the witcher 2 armor mods ( all I know of for males). -noob file name, this is my first mod :P. Next release: - a new quest-(possibly more time depending) - bug fixes of course -Player ownership of castle on quest completion/ storage.etc.. -Join-able faction -More characters fleshing out of story/lore (Books, journals, etc..) Looking for at least one dedicated tester at present.