Name: Dynamic City Development for Skyrim Version: 1.0 Date: 03/18/2012 Category: Mod Requirements: None Author: Grudge Description =========== The purpose of this mod is to create a more dynamic and enriched economic atmosphere within the realm of Skyrim. This, its first version, provides a dynamic merchant inventory and gold supply that can only be improved upon by player trading. If you sell items to a merchant, that merchant then resells the item and makes a profit. If you buy items from a merchant, the city takes a tax from the merchant's sale and that goes to improve, slightly, all merchants in the city. Features -All City/Town merchant's stock changes based on city growth -Growth is effected by player trading -Over time ALL merchants will slowly lose money without player intervention (So a merchant at 1000 gold on start, could very well end up with only 100 gold and a weak inventory a few game months later if the player has neglected trade with them. 100G is the floor, there is no ceiling) -As of now there is no cap to merchant stock, one may be implimented in future depending on testing. -Merchant's never magically "lose" their gold. If a merchant has 1000 gold today, they will have 1000 gold two days from now after they restock, minus the city's taxes of course. Things you should Know -This is BETA so your feedback is critical, what needs to be adjusted/added/whatever. You can tell me it's the worst mod you've ever played if you'd like, I don't care, just please come forward with suggestions. -All merchants inventory will be wiped upon game start of this mod, so as to create a baseline economy, so if you have any mods that change merchant's inventory or gold they will not work with this mod. -All perks and skills that allow you to increase a vendors gold have been disabled, after all you should have to work to improve their store, not have it handed to you. -Any items or etc that will allow you to sell items at full value or close to will hurt the merchant and the cities economy, so I suggest you don't use/wear them. After all I've never gotten anything free just because my shirt is nice. -If you sell Items to merchant they will sell them within 30mins game time.(If this is too short it can be adjusted) -Don't buy ReSellCounter's from merchant, they need these in order to profit from selling things your sold to them. -If feedback is good and suggestions that would benefit this mod are made there will be other versions/features (Hopefully :)) Things Expected of you -FEEDBACK! Let me know what you think. I can't test this all by myself thoughly, so I need to know if you feel like City A is growing to slowly or City B is impossible to maintain a healthy economy. Without you this mod is dead in the water. Your suggestions will be heard, and if implimented you will get an "inspired by" credit. -Enjoy! :) Details =========== Location =========== - "your skyrim folder"/Data Install =========== - Unzip to "your skyrim folder"/Data Uninstall =========== - Delete plugin from "your skyrim folder"/Data and the following script files should be removed as well They can be located in "your skyrim folder"/Data/Scripts SolitudeAngelinesAromatics.pex TreasuryScript.pex VendorSellItem.pex WhiterunTavern.pex WhiterunWarmaiden.pex and any script found that has a "DCD" prefix Licensing/Legal =========== Please consult me before any public use of this mod or its content. Failure to do so will be taken as a direct insult to the author (me) who has devote large amounts of time and care into crafting it to fit his creative vision. If I am not privy to the public use of this mods content I will communicate with you to reach an accord; if none can be made, I will seek further action. Contact information =========== The creator of this mod is: Dustin Barron from the United States. Contact information: E-mail: lake_of_fire_2002@yahoo.com