Helix341 - The Great Talos Hunt: Version 2.1 First of all, thanks for downloading my mod! I hope you enjoy it! Installation Instructions: *Use Nexus Mod Manager (http://skyrim.nexusmods.com/content/modmanager) or, if you prefer manual installation (like me!) *Extract the contents of the .7z file into a temporary location *Place GreatTalosHunt.esp, meshes, scripts and textures into the Data folder in your Skyrim install (probably something like C:\Username\Program Files (x86)\Steam\steamapps\common\skyrim). If you already have meshes and textures folders, just merge the to together. *Make sure that it is enabled in your Data Files section in the startup menu (should be automatically, but its best to check ;) *Play! See the nexus page for more details on how to start this mod - then just follow the quest! :Changelog: Version 1.0 *The first one! Version 1.1 *Stopped Rulon killing everyone! *Added Eastmarch Camp *Moved Ulandil from Breezehome, so Breezehome mods will now work! Version 1.2 *Added Thalmor Blackreach Hideout, and necessary clues *Ulandil and Rulon should attack you, but no-one else (should - please let me know if they don't behave properly) *Added Boss NPC - General Vanyar. He is very hard to kill, so be ready for a good fight! Version 1.3 *Made Vanyar wear his mask *Added extra "Elite Thalmor" to the dungeon *Edited Legate Dungun a bit *Found a temporary solution to the elevator problem *Improved Lieutenants Narfil's armor *Fixed the floating bed problem *Some other minor fixes, mainly to NPC stats Version 1.4 *Major improvements to Eastmarch and The Rift Thalmor Camps *Slight Tweaking of Lietenant Narfil's weapon set *A few slight fixes regarding the Blackreach Dungeon *More fixes to the elevator! Version 1.5 *Added a few Thalmor near Raldbthar *Made Update.esm a master Version 2.1 (Major Update!) *Added Quest scripting - now you should get more detailed instructions *Updated Vanyar's combat settings (made him harder!) *Added a new merchant in Markarth, who sells amusing Thalmor propoganda (worth a read, just to see how stupid they are!) *Sorted the Breezehome issue mentioned in the comments - the alchemy room has not been restored, but "rennovated", with an alchemy table, arcane enchanter, containers and a guard! *Fixed the grey face bug, because it was annoying me. :Planned Updates: *None at the moment, but more may come