EOL's Weight Overhaul Mod Simply add into your Skyrim/Data folder. Key features; *All item weights modified to pounds (lbs) and changed to realistic levels *All race default carrying limits and starting stats modified to realistic levels *Weapon offence recalculated using mass and swing speed *Armour defence modified to reflect resilience of materials *Armour classification (light/heavy) changed where necessary *Weapon swing speeds modified to reflect new weights *Gold coins now have weight *Dawnguard weapons are now Silver *Circlets are now wearable with hoods *Cultist & Dunmer robes disenchanted *Most legendary items can be disenchanted *Pickaxes are now 2-handed *Item recipes adjusted to fit new item weights, materials and appearance (NB: Dragonbone recipes are based on the number of bones needed of a particular shape, rather than weight requirements. e.g. a Dragonbone requires 2 [rib] bones.) Material conversions Corundum = Chromium Dwarven = Brass Ebony = Obsidian Moonstone = Aluminium Orichalcum = Bronze Quicksilver = Mercury Daedric = High Carbon Steel Dragonbone = Ivory Stahlrim = Diamond NB: You'll need to start a new game for the stat changes to take effect, or try using the console commands to change race and back.