------------------------------------------ DRUID CONJURATION README: ------------------------------------------ Always TES5-Edit Cleaned READ THIS WHOLE DESCRIPTION BEFORE POSTING PROBLEMS!!! Have you ever thought the School of Conjuration was... a bit dull? Only Atronachs, Dremora, and a few quest ghosts, to summon? This mod aims to fix that, and add a little humor into the game. Now you can summon the forest animals. Novice Spells: Conjure Deer Conjure Elk (Female & Male) Conjure Fox & Arctic Fox Conjure Hare Conjure Skeever Conjure Wolf (Black & Red) The deer, fox, and hare spells are not marked as "dangerous" (like other conjured creatures) so NPCs won't feel nervous around them. Apprentice Spells: Conjure Bear & Cave Bear Conjure Fostbite Spider Conjure Spriggan Conjure Troll Conjure Ice Wolf Conjure Painted Cow Adept Spells: Conjure Snow Bear Conjure Hagraven Conjure Sabre Cat Conjure Spriggan Matron Conjure Frost Troll Expert Spells: Conjure Ice Wraith Conjure Snowy Sabre Cat Conjure Wispmother Conjure White Stag Master Spells: (experimental, needs more testing) Conjure Fire Dragon Conjure Frost Dragon Where Can You Find Them? Go to the Eldergleam Sanctuary (where else to find nature-based magic?), and find the merchant conjurer Zathriel. She is a Master Conjuration Trainer as well as s Spell Vender. She sells: - The usual assortment of Conjuration spells and soul gems - My new Conjuration Spells If you want to be sneaky and get them for free, there is also a hidden chest off to the side of the sanctuary, for which you'll need to obtain the key. Where do you think that might be? =D OR, you can type in console: help "conjure snow bear" -- etc. and add the tomes or the spells directly to your inventory Q: There are a few other Conjuration mods out there. Why use this one? A: Up to you. The others are likely pretty similar, just slight variance of available spells. Q: Does the Twin Souls perk work with this? A: Probably not. The Twin Souls perk in the base game only applies to atronach spells, and it's specifically designed to only call another Atronach, not to any other conjured creature, so you cannot have two bears or two spriggans, etc. at the same time. I would have to add specific designations for EACH new conjured creature, but 1) I don't know how, and 2) I don't really have the time anymore to figure it out. One person a while back did report being able to have two bears, but I have no idea how. I assume they had some other Conjuration mod that modified the perk. This mod contains only 3 scripts, for Conjuration training, selling, and a fix for ash piles. Endorse if you like, it really means a lot to me. Consider a donation for making your game more fun. NOTES: The Wisp Shade and Wispmother may leave behind unlootable ash piles. I have attempted to fix this with a new script. I believe (but don't know for sure) that the ash pile is hard-coded into the actors themselves, or actor type. I'm not sure what more (if anything) I can do about it. Anyone who spams will be reported, blocked, and their comments deleted. That's your one warning. This mod was cleaned! It is quite common to have some conflict or other that was actually caused by mods used in the past, not by something you just recently started using. This mod ONLY adds an npc and two chests to the Eldergleam Sanctuary, has only 3 scripts, and has its own leveled list, so does not affect anything else. It is stand-alone. So unless you have actually done some testing and examining and actually found someting wrong, do not blame this mod if you have problems.