(Original ReadMe) NEW! POPULATED DUNGEONS CAVES RUINS NEW! Read carefully ALL this page to have many answers to possible questions... Enjoy! POPULATED CITIES TOWNS VILLAGES & POPULATED LANDS ROADS PATHS & POPULATED FORTS TOWERS PLACES - SHORT DESCRIPTION Now each city, town and village in Skyrim has new respawnable (with different faces and clothes) generic NPCs, with own AI packages and daily actions. They walk, sit, go into shops, temples/Hall of Deads, explore, interact, work and so on. For lunch but more often during night a lot of them populate taverns and inns (all this without using scripts). I strongly suggest you to use this mod with my other Populated Lands Roads Paths, Populated Forts Towers Places and Populated Dungeons Caves Ruins. More life into Skyrim. Long life to Skyrim! DARKWATER CROSSING NPCs (3 new NPCs) DAWNSTAR (12 new NPCs) DRAGON BRIDGE (5 new NPCs) FALKREATH (7 new NPCs) IVARSTEAD (5 new NPCs) KYNESGROVE (4 new NPCs) MORTHAL (9 new NPCs) RIVERWOOD (5 new NPCs) RORIKSTEAD (5 new NPCs) WHITERUN (28 new NPCs) WINDHELM (19 new NPCs) WINTERHOLD (TOWN) (8 new NPCs) SOLITUDE (37 new NPCs) RIFTEN (30 new NPCs) MARKARTH (20 new NPCs) TOTAL NEW GENERIC NPCs: 193 COMPATIBILITY As far as I know, PCTV is compatible with almost anything. BUT, adding a lot of NPCs may afflicts performances of Low-End P.C. Anyway, I strongly suggest you to use this mod with my other Populated Lands Roads Paths and Populated Forts Towers Places. INSTALLATION PCTV is only an .esp (with meshes and textures for new NPC faces - PCTV uses 931 facegens to give you always new faces when NPCs respawn. Moreover, every time a NPC respawn, his clothes change). So you may install and uninstall it without issue. It does not use scripts LOAD ORDER You should put PCTV on the top of your mod list. By this way, you should assure 100 percent compatibility with any other mod REQUIREMENTS Nothing. BUGS Let me know if you encounter one with proper informations into comment board (location, NPC involved, kind of problem, tests that you have made, ...) (if you have the infinity loading issue, try with Safety Load) (If you have lag, your PC is loading too many NPCs in the scene) (If you have crash, your PC is loading too many NPCs in the scene) (if you have strange behaviour = your PC is loading too many NPCs. Make your choice in your list of mods: too many. Wich keep and which put out? or... try the 50 percent less NPCs version under OPTIONAL FILES) CHANGELOG 1.23 - Now if you have a bounty equal or superior to 1.000 gold (in old version the limit was 500 gold) in any Country, the Mercenary doesn't follow or stops to follow you. - Changed the generic name of mercenaries to fit better with other mods of the Trilogy. ABOUT RIFTEN From the UESPWiki: The Ratway is used by non members of The Thieves Guild to access The Ragged Flagon. ABOUT DLCs I do not have DLCs, so I can't supply any update for them. Sorry. LONG DESCRIPTION DARKWATER CROSSING NPCs 3 Miners DAWNSTAR 5 Citizens 4 Miners 1 Merchant 1 Hunter 1 Mercenary Warrior DRAGON BRIDGE 2 Travelers 1 Labourer 1 Lumberjack 1 Hunter FALKREATH 3 Citizens 1 Hunter 1 Merchant 1 Pilgrim 1 Mercenary Warrior IVARSTEAD 2 Labourers 1 Hunter 1 Pilgrim 1 Traveler 1 Mercenary Warrior KARTHWASTEN - KYNESGROVE 2 Miners 2 Travelers MARKARTH 7 Citizens 2 Beggars 3 Merchants 2 Miners 2 Nobles 1 Priest 1 Pilgrim 1 Hunter 1 Mercenary Warrior MORTHAL 3 Citizens 2 Hunters 1 Merchant 1 Traveler 1 Noble 1 Mercenary Warrior RIFTEN 8 Citizens 5 Labourers 4 Children 3 Merchants 3 Nobles 2 Beggars 2 Pilgrims 1 Hunter 1 Priest 1 Mercenary Warrior RIVERWOOD 2 Travelers 1 Hunter 1 Labourer 1 Merchant RORIKSTEAD 3 Labourers 1 Merchant 1 Hunter SHOR'S STONE - SOLITUDE 11 Citizens 4 Labourers 3 Beggars 3 Priest 3 Servants 3 Nobles 2 Hunters 2 Merchants 1 Pilgrims 1 Mercenary Warrior WHITERUN 10 Citizens 4 Labourers 3 Servants 2 Hunters 2 Beggars 2 Nobles 2 Pilgrims 1 Priest 1 Merchant 1 Mercenary Warrior WINDHELM 6 Citizens 3 Beggars 2 Labourers 2 Servants 1 Noble 1 Merchant 1 Priest 1 Pilgrim 1 Hunter 1 Mercenary Warrior WINTERHOLD (TOWN) 2 Labourers 1 Hunter 1 Lumberjack 1 Merchant 1 Traveler 1 Pilgrim 1 Mage Mercenary THANKS Users that have written and that will write their feedbacks into the comment board. Thanks!