I was unhappy with other fixes for this well known bug (instead of summoning creature, your spell is consumed by your spell absorption), as they were not containing fixes for all the summoning spells and powers in Skyrim and DLCs. It fixes following spells and powers (all of them I tested personaly) Conjuration spells: Conjure Familiar Conjure Boneman (DG) Conjure Flame Atronach Summon Arvak (DG) - propably worked ok before Conjure Ash Spawn (DB) Conjure Frost Atronach Conjure Mistman (DG) Conjure Seeker (DG) Conjure Ash Guardian (DB) Conjure Dremora Lord Conjure Storm Atronach Conjure Wrathman (DG) Flame Thrall Frost Thrall Storm Thrall Summon Arniel's Shade Powers: Summon Karstaag (DB) - all three versions Summon Spectral Assassin Conjure Werebear (DB) Summon Gargoyle (DG) Shouts: Summon Durnehviir (DG) It doesn't fix: custom conjuration spells creature summoning items like Sanguine Rose - some players use them to recharge magicka via absorbing scripted spells like summon unbound dremora, as they are not absorbed anything I might have missed, in that case, please let me know unpack the file, move it to your Skyrim Data folder and allow it in Skyrim launcher od mod manager Dawnguard and Dragonborn are obviously required for the fix to work properly