Aesthetic Bolt Quiver Main file Installation Information by IsharaMeradin Mod Organizer users and Nexus Mod Manager users: Install Faction Crossbows (FC) - if desired. Install this mod and run the FOMOD installer. Wrye Bash BAIN users and Manual installation: Install Faction Crossbows (FC) - if desired. Install 00 Core folder Install 40 ==== FACTION CROSSBOWS PATCH if using Faction Crossbows Ignore the other folders Troubleshooting: Aesthetic Bolt Quiver not appearing where it should: You are not using the correct versions of the following files: Meshes > actors > character > character assets > skeleton.nif Meshes > actors > character > character assets > skeletonbeast.nif Meshes > actors > character > character assets female > skeleton_female.nif Meshes > actors > character > character assets female > skeletonbeast_female.nif Solution: Option 1: Delete those files so that the ones from my BSA will get used Option 2: Replace those files with the ones found in the folder "00 Meshes - Default Skeleton" found in the mod package Option 3: Install XPMSE 3.0+ and use its skeleton files instead (PREFERED OPTION) Original bolt quiver not hidden inside player body: You are not using the correct versions of the following files: Meshes > dlc01 > weapons > crossbow > steelbolt.nif Meshes > dlc01 > weapons > dwarven crossbow > dwarvenbolt.nif Solution: Option 1: Delete those files so that the ones from my BSA will get used Option 2: Replace those files with the ones found in the folder "00 Meshes - Default Bolt Quivers" found in the mod package Option 3: Locate source of conflicting files. See if a patch already exists. If a patch exists, use it. If a patch does not exist, report it. (PREFERED OPTION) Credits: Bethesda for both Skyrim and the Creation Kit All assets in the base mod are created by me or are modified Bethesda assets Aesthetic Bolt Quiver Fix by Inkeri - http://www.nexusmods.com/skyrim/mods/47235/? used the meshes as a guide to making my own edits XP32 Maximum Skeleton by XP32 - http://www.nexusmods.com/skyrim/mods/26800/? used the skeleton meshes as a guide to making my own edits for the left hip quivers node Faction Crossbow by Deserter X, uploaded by nsk13 - http://www.nexusmods.com/skyrim/mods/58704/? Texture sets were used for the armor variant of the quiver provided by the patch file: ABQ_FC_Patch.esp PERMISSIONS This mod is "open source". You may learn from it. You may adapt it for your own personal game. For all other modifications please ask permission. The 90 day and 2 week clause: If you have asked for permission and have not heard back after two weeks have passed AND my last Nexus forum access was greater than 90 days, permission is granted. ************************************************************************************************** Aesthetic Bolt Quiver Mesh Patch Installation Information by IsharaMeradin Mod Organizer users: Please install mods in the following order: * Faction Crossbows (FC) - if desired * Explosive Bolts Visualized (EBV) main file and any optionals - if desired * All requirements of XPMSE 3.0+ followed by XPMSE 3.0+ - if desired * Aesthetic Bolt Quiver main file installer * Aesthetic Bolt Quiver mesh patch installer - only if using EBV and/or XPMSE - DO NOT MERGE OR REPLACE, INSTALL AS A NEW MOD, I.E. CHANGE THE NAME FROM WHAT WAS AUTOMATICALLY ASSIGNED. Please re-arrange your left list (priority) to be as follows (other mods can be in between if necessary) (you may or may not have all entries depending upon your install choices): * Faction Crossbows (FC) * Aesthetic Bolt Quiver main file * XPMSE 3.0+ * Explosive Bolts Visualized (EBV) main file and any optionals * Aesthetic Bolt Quiver Mesh patch Wrye Bash BAIN and manual installation users: Make sure the following are in place first with the preferable following order: * Faction Crossbows (FC) - if desired * Aesthetic Bolt Quiver main file (see documentation in main file package for instructions) * Explosive Bolts Visualized (EBV) main file and any opitonals - if desired * All requirements of XPMSE 3.0+ followed by XPMSE 3.0+ - if desired With the above in place, install the necessary folders from this package (see description of folders at the end of this document) Nexus Mod Manager users: I have not used NMM for Skyrim since the profiling feature became standard. I do not know how this will behave and cannot give proper instruction. Suggested Load Order: Whatever LOOT wants. Only hard requirement order is the following: ABQ_EBV_Patch.esp, if used, must come after the following plugins no matter their order in relation to each other: Ishara_AestheticBoltQuiver.esp ExplosiveBoltsVisualized.esp ABQ_EBV_Patch.esp information Wrye Bash will suggest to merge the ABQ_EBV_Patch.esp into the bashed patch. Allow it to do so. The patch esp is nothing more than the carrying over of USLEEP edits on records adjusted by EBV. Although it does include adjusted names for better sorting. If you use STEP, the STEP Core Patch also includes the USLEEP edit corrections to EBV records. As a result you can safely disable/hide the ABQ_EBV_Patch.esp file. Usage of the bash tag Names on the main plugin and patch plugins allows my renaming for better sorting to carry over despite the potential of other records changing them (i.e. STEP Core Patch). Notes about folders: Folders with all caps are dividers to help break up the sections. However, you will find text infomation such as this document or ESP patch files where needed for that section within the all cap divider folders. The 00 folder contains this document. The folders starting with 10 are required for EVERY install with Explosive Bolts Visualized. The folder starting with 11 is only required if you will be using the "Basic Quiver with Badge" optional. When using folder 11 allow its contents to overwrite those from the "10 folders" The folders starting with 30 are required for EVERY install with Explosive Bolts Visualized AND XPMSE 3.0+ The folder starting with 31 is only required if you will be using the "Basic Quiver with Badge" optional. When using folder 31 allow its contents to overwrite those from the "30 folders" The folders starting with 20 are required for EVERY install with XPMSE 3.0+ that is not with Explosive Bolts Visualized. Credits: Explosive Bolts Visualized by MadCat221 - http://www.nexusmods.com/skyrim/mods/21922/? Identical texture file path and names were used (on purpose), mesh edits were made to the modified dwarven quivers of EBV, USLEEP edits were carried forward into the patch file: ABQ_EBV_Patch.esp PERMISSIONS This mod is "open source". You may learn from it. You may adapt it for your own personal game. For all other modifications please ask permission. The 90 day and 2 week clause: If you have asked for permission and have not heard back after two weeks have passed AND my last Nexus forum access was greater than 90 days, permission is granted.