Unofficial Patch for The Huntsman by IsharaMeradin All credit for the bow and the ideas surrounding it should go to InsanitySorrow. This modifies the original bow in that the levelling and painting systems will maintain their status with much more consistency throughout game play. Changes: 1. Windpeak Inn in Dawnstar - carried over USKP's edit to the brewery cask and raised the position of the upgrade kit so that it sits atop as intended. 2. Levelling system - the bow now checks for proper level upon game reload and when the player equips the bow. 3. Painting system - the bow now checks for proper paint upon game reload and when the player equips the bow. Unresolvable issues: Each upgrade introduces a new bow as a result any tempering needs to be redone. Paint will carry over across reloads and upgrades. However, if equipped during a reload the paint will not be visible until the bow is re-equipped. Also, since upgrades provide a new bow, it will require equipping the bow to trigger the re-application of paint which in turn will require a second re-equip to update the actual graphics. Similarly the bow will not automatically level when upgraded. It will do so when the bow is equipped. Application of patch: New game Install original The Huntsman for graphics and upgrade kit scripts Install patch overwriting The Huntsman ESP as well as levelling and paint scripts Play and enjoy Existing game Deactivate the original The Huntsman mod Reload game and save Reactivate the original The Huntsman mod Install patch overwriting The Huntsman ESP as well as levelling and paint scripts Play and enjoy Use console if desired to obtain the correct upgrade variant of bow and paint previously used. For manual installation users please see the Files and Folders section at the bottom to ensure where each of the files should be placed. Form ID #s for console use XX000D68 - No upgrade <-- version found in game XX0012CB - With wraps XX0012CC - With wraps, stabilizer XX0012CD - With wraps, stabilizer, sight XX0012CE - With wraps, stabilizer, sight, quiver XX0012CF - With wraps, stabilizer, sight, quiver, reinforced limbs ESP Edits for compatibility purposes Quest XX00D534 - abim_Huntsman_ControlQuest New quest that houses the player alias which contains the script that now controls levelling and painting maintenance across game sessions. Placed Object 000E0714 - BreweryCaskLargeClosed01 Raised to match the USKP edit Placed Object XX002309 - aaISHuntsmanUpgrd02 Raised to rest upon raised brewery cask Known issues that this mod does not currently touch: The bow string bends weird when viewed in third person. Such NIF work is beyond my expertise. Unless another figures out a solution, it shall remain. Inventory display is in some cases pointing off the screen. I know how to correct this. It is a minor annoyance compared to the scripting issues. These may be corrected in a future version. Compatibility: Should be compatible with any existing compatibility patch that does not overwrite the original The Huntsman.esp file. I do not use SkyRe or Requiem so this will need to be verified by you the users. Credits & Permissions All credit goes to InsanitySorrow for the original The Huntsman mod. No permission needed to use and/or modify this patch mod. If you do use/modify it for public release, please give credit where it is due. This patch mod is a Nexus exclusive. Please do not upload it anywhere else. Thank you Files and Folders Data > The Huntsman.esp <-- overwrites Data > Docs > The_Huntsman_Unofficial_Patch_Redux_Info.txt Data > Scripts > aaIS_abim_HuntsmanLevelUpScript.pex <-- new Data > Scripts > aaISHuntsmanLevelUp01SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanLevelUp02SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanLevelUp03SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanLevelUp04SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanLevelUp05SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanLevelUp06SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaint01SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaint02SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaint03SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaint04SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaint05SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaint06SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanPaintRemover01SCT.pex <-- overwrites Data > Scripts > aaISHuntsmanUpgrd01SCT.pex < -- original, not part of patch Data > Scripts > aaISHuntsmanUpgrd02SCT.pex < -- original, not part of patch Data > Scripts > aaISHuntsmanUpgrd03SCT.pex < -- original, not part of patch Data > Scripts > aaISHuntsmanUpgrd04SCT.pex < -- original, not part of patch Data > Scripts > aaISHuntsmanUpgrd05SCT.pex < -- original, not part of patch Data > Scripts > Source > aaISHuntsmanLevelUp01SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanLevelUp02SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanLevelUp03SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanLevelUp04SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanLevelUp05SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanLevelUp06SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaint01SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaint02SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaint03SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaint04SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaint05SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaint06SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanPaintRemover01SCT.psc <-- original source, not part of patch Data > Scripts > Source > aaISHuntsmanUpgrd01SCT.psc < -- original source, not part of patch Data > Scripts > Source > aaISHuntsmanUpgrd02SCT.psc < -- original source, not part of patch Data > Scripts > Source > aaISHuntsmanUpgrd03SCT.psc < -- original source, not part of patch Data > Scripts > Source > aaISHuntsmanUpgrd04SCT.psc < -- original source, not part of patch Data > Scripts > Source > aaISHuntsmanUpgrd05SCT.psc < -- original source, not part of patch Data > Scripts > Source > Source - The Huntsman Patch > aaIS_abim_HuntsmanLevelScript.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanLevelUp01SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanLevelUp02SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanLevelUp03SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanLevelUp04SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanLevelUp05SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanLevelUp06SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaint01SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaint02SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaint03SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaint04SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaint05SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaint06SCT.psc <-- patch source Data > Scripts > Source > Source - The Huntsman Patch > aaISHuntsmanPaintRemover01SCT.psc <-- patch source