A catalogue of exact changes that were made to the original assets: 1. Merger of alduin_g.dds taken from both More Dramatic Alduin and Imprefvictious Alduin. Repainting in Adobe Photoshop CS6, in order to: - Eliminate superfluous elements - Enhance the cracks between Alduin's plates - Add cracking effects to his horns and the club of the tail - Add fading and hierarchy of importance, so that only areas of emphasis will trigger a lens effect - Enhance the glow of the eyes - Added glow to teeth - Further tidying up and alterations 2. Editing of alduin.dds taken from More Dramatic Alduin: - Enhanced contrast - Reduced noise, then reapplied noise - Fixed saturation, eliminating color banding - Painted elements to reflect the new glowmap and minimize discolored artifacts - Gradient effect on the membranes of the wing - Subtle scale texture on the wings - Glitter! 3. Color edits made to alduineyes.dds, taken from More Dramatic Alduin. 4. Creation of new file, alduineyes_g.dds. Perhaps superfluous, but it seemed to make a difference. 5. Packaged all texture files together, along with the meshes and normal map from Imprefvicticious Alduin.