* * * IMPORTANT NOTE * * * I'm not the Author of this mod (Erkeil), who gave free permission to player/modder community to use his assets. Originally this mod was a part of ERSO. Now you may use it as STANDALONE. The mod has been updated and developed, so It's very far and better than original one. Without using scripts. * * * * * * * * * * * * * 1) (SHORT) DESCRIPTION This mod (that has been updated and developed, so It's very far and better than original one) enhances all vanilla animals and monsters. Without using scripts. ANIMALS: better AI, more realistic specifics, new animal diseases (and powered old ones), reworked factions (moreover, all animals don't report crime anymore), new combat styles. MONSTERS: more realistic specifics, reworked factions (moreover, all monsters don't report crime anymore), new combat styles. ANIMAL LOOTS: now it's realistic (no more gold and gems). 2) COMPATIBLE Incompatible with mods that changes animal and monster races and factions as ...... 3) CREDITS Erkeil did this mod. Thank for permission to player/modder community to use freely. 4) ERKEIL AND ERKEIL TEAM RS "REBORN" MODS AVAILABLE Better Enchanting Perks Tree Reborn Dragon Priest Mask Overhaul Reborn Enhanced Enemy AI Reborn Enhanced Fauna and Monsters Reborn Enhanced Mighty Dragons Reborn Erkeil's Better Level Progression Reborn Erkeil's Respawn Settings Reborn Erkeil's Training Cost More Expensive Reborn Lord of the Dead Reborn Populated Cities Towns Villages Reborn Populated Dungeons Caves Ruins Reborn Populated Forts Towers Places Reborn Populated Lands Roads Paths Reborn Populated Skrim Civil War Reborn Populated Skyrim Prisons Cells Reborn Realistic Fall Damages Reborn Realistic Merchant Stock Reborn Real Unleveled Skyrim Reborn Skyrim Sounds and Musics Reborn Standing Stones Overhaul Reborn Supreme Harkon Reborn Supreme Miraak Reborn Vanilla Races Redone Reborn 5) (DETAILED BUT NOT EXAUSTIVE) DESCRIPTION This mod enhances all vanilla animals and monsters. ANIMALS: better AI, more realistic specifics, reworked factions (moreover, all animals don't report crime anymore), new combat styles. MONSTERS: more realistic specifics, reworked factions (moreover, all monsters don't report crime anymore), new combat styles. VAMPIRES (NOT PLAYER) NPCs + stamina, health + magicka speed burst no report crime WEREWOLVES (NOT PLAYER) NPCs + health + speed, sprint + stamina + unarmed damage no report crime (FIRE, FROST AND STORM) ATRONACHS + health no report crime BEARS + height and weight + health + armor + unarmed damage - speed + stamina more realistic behaviour better resistances and new weakness new diseases new combat style avoid roads, no into water more immersive faction relations (friends, enemies and prey) no report crime CHAURUS/REAPER CHAURUS + height and weight + health + spit damage - running speed better resistances and new weakness new diseases new combat style more immersive faction relations (friends, enemies and prey) no report crime CHICKENS + acceleration - running speed + health no into water no report crime COWS + health - running speed - swimming speed no report crime DEERS + health - speed more realistic behaviour more immersive faction relations (friends, enemies and prey) avoid road, no into water no report crime DOGS + health + stamina more immersive faction relations (friends, enemies and prey) no report crime DREMORAS + height + health + stamina, magicka + damage better resistances and new weakness new combat style more immersive faction relations (friends and enemies) no report crime DRAUGRS + health + damage better resistances and new weakness new combat style more immersive faction relations (friends and enemies) no report crime DWEMER AUTOMAS + health + armor + damage better resistances and new weakness new combat style more immersive faction relations (friends and enemies) no report crime ELKS + health + acceleration - speed avoid roads, no into water more immersive faction relations (friends and enemies) no report crime FOXES + health new disease avoid roads, no into water more immersive faction relations (friends, enemies and prey) no report crime FROSTBITE SPIDERS + heights and weights + health + spit and bite damages new combat style better resistances and new weakness more immersive faction relations (friends, enemies and prey) no report crime GOATS + health + running speed more immersive faction relations (friends and enemies) no report crime GIANTS + heights and weights + health + armor more immersive faction relations (friends and enemies) new combat style no report crime HAGRAVENS + health + damage more immersive faction relations (friends and enemies) new combat style no report crime HARES + health + running speed + acceleration avoid roads, no into water more immersive faction relations (friends and enemies) no report crime HORKERS + health + armor + damage new combat style more immersive faction relations (friends, enemies and prey) no report crime HORSES + health + running speed + sprint + acceleration enhanced behaviour more immersive faction relations (friends and enemies) no report crime WRAITHS new resistances better powers and specifics more immersive faction relations (friends and enemies) no report crime MAMMOTHS + heights and weights + health + armor more immersive faction relations (friends and enemies) new combat style no report crime MUDGRABS + heights and weights + health + armor new disease more immersive faction relations (friends, enemies and prey) new combat style no report crime SABRECATS + heights and weights + health + speed + acceleration + armor + unarmed damage new diseases more immersive faction relations (friends, enemies and prey) new combat style no report crime SKEEVERS + health + damage better resistances and new weakness more immersive faction relations (friends, enemies and prey) new combat style no report crime SPRIGGANS + heights and weights + health + damage better resistances and new weakness more immersive faction relations (friends, enemies and prey) new combat style no report crime TROLLS + heights and weights + health + damage better resistances and new weakness new diseases more immersive faction relations (friends, enemies and prey) new combat style no report crime WISP + health + damage better resistances and new weakness more immersive faction relations (friends, enemies and prey) no report crime WOLVES + health + damage + armor + running speed better resistances and new weakness no swimming new diseases more immersive faction relations (friends, enemies and prey) no report crime