I'm not the Author of this mod (Erkeil), who gave free permission to player/modder community to use his assets. Originally this mod was a part of ERSO. Now you may use it as STANDALONE. All credits go to Erkeil * * * * * * * * * * * * * 1) DESCRIPTION This mod allows to have really legendary weapons and armors. Here some of new specifics DIVINE AMULETS: Kynareth Amulet = +25 stamina Arkay Amulet = +25 health Julianos Amulet = +25 magicka Stendarr Amulet = +75 armor LEGENDARY WEAPONS: Dawnbreaker = fire damage increased Mace of Molag Bal = damage increased Mehrunes Razor = causes 40 health points by poison damage (never more the terrible “instant kill”), a bit more physical damages The Rueful Axe = physical damage increased Staff of Magnus = absorbs 50 magicka and health points per second Volendrung = physical damages increased Wuuthrad = physical damage increased Ghostblade = spiritual damage increased LEGENDARY ARMORS: Archmage’s Robes = spell cost reduction to 20% for every school The Gauldur Amulet = +75 health, stamina and magicka (in suggested “hardcore” version the bosses are properly tough…) Masque of Clavicus Vile” = +30 barter, +15 speech Necromancer Amulet = +75 Magicka, -50% health and stamina regen Savior’s Hide = 20% resist magic and 80% resist poison Shield of Ysgramor = 25% resist magic, +75 health Spellbreaker = Magic Ward increased 2) COMPATIBLE Incompatible with mods that changes same armors and weapons. 3) CREDITS Erkeil did this mod. Thanks for his permission to player/modder community to use original mod freely.