============================= ATLAS MAP MARKERS by Kronixx ============================= Version 2.0 updated by kryptopyr ============== CHANGES MADE: ============== New Features: -------------- - Added an MCM to more easily configure Atlas map markers. - Vanilla map markers can now be fully configured as well. - MCM also includes Compass Tweaks and FISS support. - Compatibility for the Unofficial Patch is handled automatically. - added a new farm/wheat mill marker for Katla's Farm - added a new settlement/shop icon for East Empire Warehouse - added a new cave marker for Clearspring Cave Changes to Atlas Markers: -------------------------- - Fixed position of Solitude Map Marker - Changed icon for Northstar Port (SLMMPlacesNorthstarPort) from 'Shipwreck' to 'Docks'. - Renamed "Markarth Lumber Mill and Forge" to "Markarth Forge" - The Thieves Guild shortcut has been disabled by default but can be reactivated through the MCM. - USKP and USLEEP compatibility is handled automatically. - Map markers for ice caves have been changed to the unused "ice cave" icon for some extra variation. - Corrected typo in Four Shields Tavern marker (had been "Sheilds") - Changed the way the Fort and Imperial Fort icons were being used. The Imperial Fort icon (the one with a flag) is now used to represent forts that are occupied (or could potentially become occupied) by a friendly or 'legal' factions. This includes bandit-controled forts that can eventually be taken over by Imperial or Stormcloak soldiers, as well as forts controlled by legally sanctioned groups like the Thalmor or Morag Tong. Dawnguard Markers: - Changed Dayspring Canyon (SLDG001DayspringCanyon) from Cave to Pass - Moved second Fort Dawnguard marker closer to it's actual fast-travel location (to prevent it from overlapping with the actual castle marker), renamed it Dayspring Canyon Valley and changed the icon to "Clearing". Forgotten Valley markers: - removed (disabled) SLDGFV51 marker (Falmer Temple) in DLC01TempleEntryCell (FalmerValley worldspace). - changed Inner Sanctum Entrance (SLDGFV42) to use Windhelm castle icon. - changed Frost Spider Attack (SLDGFV1F) to Frost Spider's Nest. Changed icon from Pass to Grove. Soul Cairn markers: - Changed Boneyard (SLDGSC21) from Fort to Riften Castle icon. - Changed Volkihar Ruins (SLDGSC11) marker from City to Castle Karstaag icon. - Changed Heaven's Arc Point (SLDGSC1K) from Grove to Altar icon. - Changed Heaven's Wand Point (SLDGSC3D) from Nordic Tower to Altar icon. - Moved location of "The Black Sanctuary" (SLDGSC1L) so that it is inside the doorway of the ruin it represents rather than on one side. - Removed (disabled) Durnehviir's Rooftop Perch (SLDGSC2E) since this is merely a pile of rubble and may be discovered prior to meeting Durnehviir. - Renamed SLDGSC2K ("Wandering Soul" from "The Dark Battlements Wandering Soul") and SLDGSC2J ("Skeleton and Soul" from "The Dark Battlements Skeleton and Soul"). Dragonborn markers: - Renamed "Shoreline Massacre" (SLDBWildernessShorelineMassacre) to "Shoreline Campsite" - Renamed "Reikling Outpost Island" to "Reikling Outpost" (island seemed obvious) and changed icon from settlement to shack. Changes to Vanilla Markers: ---------------------------- - Brandy-Mug Farm marker changed to "Farm" icon - Brittleshin Pass changed to "Pass" icon (2 markers) - Ruins of Bthalft changed to Dwemer Ruin - Dawnstar Docks changed to Docks icon - Greenspring Hollow changed to Camp icon - Hall of the Vigilant changed to Settlement - Karthspire changed to Cave icon - Kolskeggr Mine changed to Smelter icon - Kynesgrove changed to Town icon - Nightcaller Temple changed to Shrine icon - Ruins of Rkund changed to Dwemer Ruin icon - Lost Valkygg changed to Nordic Ruin icon - Widow's Watch Ruins changed to Nordic Tower icon - Yngvild changed to Nordic Ruin icon - East Empire Company Warehouse renamed "Solitude Docks" - Katla's Farm renamed "Solitude Stables" - Merryfair Farm changed to Wheat Mill icon (it doesn't have a windmill, but it does have an available grain mill). - Bilegulch Mine, Damphall Mine, Gloombound Mine, Whistling Mine changed to Smelter icon- Soljund's Sinkhole changed to smelter icon. - Soljund's Sinkhole changed to smelter icon. - Stonehills changed to Settlement icon. (make sure Rockwallow Mine gets a smelter marker) - Darkwater Crossing changed to Settlement icon (make sure that Goldenrock Mine a smelter marker). Dawnguard Markers: - Fort Dawnguard and Castle Volkihar changed to Castle ("city") icon, Castle Volkihar Balcony changed to Fort icon - Moldering Ruins changed to camp icon - Windhelm Docks changed to Docks icon Dragonborn Markers: - Altar of Thrond changed to Altar icon - Bloodskal Barrow changed to Nordic Tower icon - Brodir Grove changed to Grove icon - Castle Karstaag Caverns was given the unique Karstaag icon - Frostmoon Crag changed to Camp icon - Gyldenhul Barrow changed to Nordic Dwelling - Hrothmund's Barrow changed to Nordic Ruin - Stalhrim Source changed to Nordic Dwelling icon