-------------------------------------Riverwood Redux-------------------------------------- ------------------------------------Expansion project------------------------------------- This Mod aims to Expand Riverwood, add extra houses, extra NPCs, and add more Environmental Atmosphere. There are 3 ways to get into house 1. - Complete "Dragon Rising Quest" from Jarl balgruuf 2. - Read the note at the door step (sort of a quest) 3. - Pick the locks the note actually isnt a quest but those who know the game might be able to find the key. later ill try to make it a proper quest. This mods adds: adds a bridge to the other side of the river adds 4 houses across the river and one house on the island adds a lot more trees to riverwood. lanterns around the place to give a little atmosphere at night. The Double story house across the river is useable and your Home. The house has a basic cellar for a realistic, humble home feel Adds 5 new NPCs Optional files: There is now an Extra file called "Riverwood Redux Expanded Basement" this adds an armoury and an enchanting table and Alchemy Lab in the basement -If you wish to keep the original basic Cellar dont enable the expanded basement file Installation: -use NMM for easy installation -manually install by placing data folder into skyrim folder -Enable "riverwood Redux" -optional- -enable "Riverwood Redux Expanded Basement" Un Installation: -Remove contents from house -Remove all files Change Log: 1.6.5 - adds a optional file that expands the cellar into an armoury, ench table and alch table - Fixes a few minor NAvmesh issues 1.6.4 - Fixed a few spelling errors and inconsistencies in note - replaced the note on old house owner with the key 1.6.3 - added a note in which you can try and find the key (minor quest) - edited Dragon Rising quest to give Key and Deed on completion 1.6.2 - added a key for player to obtain 1.6.1 - Locked all buildings 1.6 - Added more flora around new area 1.5 - added New NPCs and redone interiors 1.4 - Completely remade the bridge 1.3 - Fixed a few minor bugs with NPCs 1.2 - Added Navamesh to bridge 1.1 - Original files Any bugs, requests or comments feel free to let me know in comments section of this mod in Nexus