This readme is for Sindri's Tomb V0.2 BETA and is a reflection of all the changes from V0.1 -> V0.2. Feel free to read all of the changes below. What's changed in this version? - Changed the default music in the dungeon - Removed some hallway banners and adjusted the others - Boss was renamed to Sindri and given a custom made spell - Added a new spell (frost shock) to the game that can be obtained after you defeat Sindri - Added a new dungeon exterior to Sindri's tomb - Reworked the crypt encounters - Lighting and special effects redone and rescaled at an attempt at a darker and more spooky atmosphere with less light source conflicts - Redesigned the boss room in chilling depths - Added new npc's and renamed some existing ones (tomb skeevers, crypt spiders, soulless worshippers, crazed worshippers, tomb bandits, corrupted worshippers and more) - Fixed some micro seams in the large catacomb area - Added two new battle bosses (Mira and Hilja) who are Sindri's servants - Redesigned the waterfalls and the sound effects in the dining area - Reduced the amount of locked doors and made some require keys that can be obtained from the battle bosses - Readjusted some of the loot and added two new types of chests (Ancient Treasures, normal and boss level loot) - Slightly changed the hallway leading to the cave and removed some hanging vines - Reworked some of the spider webs and replaced some of them with vines - Spruced the chilling depths hallway more