================================================================== = DFB - Dimensional Rift: Home ================================================================== Author: Darkfirebird Permissions: Long ya grant credit for the original script. ( If used ) Or a thanks for the source helping. Thanks! Modders Notes: In the Source files. ( Seperate Download. ) ========== =Overview= ========== -Adds a spell that can teleport the caster to their very own Dimensional Rift Home and back once they learned it. =============== = Description = =============== -This mod adds a new spell tome to the game called Spell Tome: Rift: Home. This spell allows the caster to teleport to their very own Dimensional Rift Home. -The Dimensional Rift: Home contains: --10 Storage Containers labeled for their uses. --Every crafting object for the player. --Nav Meshes as a just in case addition. --Multiple book shelves for the players reading and storing needs! --Reusing the spell puts ya back to where ya used it! --Can be used anywhere, just not in combat or when overweight. ( Can be disabled. ) ================ = Installation = ================ Copy DFB - Dimensional Rift Home.esp, DFB - Dimensional Rift Home.bsa, and DFB - Dimensional Rift Home.bsl To your Data Folder. ( You can delete the old scripts in the Scripts folder. To Uninstall, Take all your stuff and exit the 'Home' and save then delete all said files. ========= = Notes = ========= -Only the vendor in Riverwood sells it currently. -This was mainly to learn the new scripting language. --Due to the adjustment to allow players to bring Followers and Wifes / Husbands. Sometimes porting back places ya under the location. ( IE: Under a bridge. instead on top. ) --Also the Return 'pad' does not port your follower / wife / husband. This is intentional as some may want to keep them there. ============ = Updating = ( If you were using my Conjured Home version 1.0 - 1.1 ) ============ If you have used previous versions: 1) Take all your stuff out and exit the cell. 2) Save and exit. 3) Remove old version ( DFB - Conjured Home.esp and Scripts/DFBConjureHomeSpellScript.pex ) 4) Enable DFB - Dimensional Rift: Home.esp 5) If you had the spell before and now lost it. Console: [Help "Dimensional" 0] and [Player.AddSpell ##000E04] where ## is the Plugin Index. ================= =Version History= ================= =Version 1.2= +Script Change: Adjusted script for new feature. +Magic Effect: Adjusted to place both followers AND married NPC(s) along with player within 30 feet to the home. +Cell: Rift Home: Nav Meshes adjusted for NPCs. +Cell: Rift Home: Now has a bed and a small table. +Tome: lowered cost dramatically. ( About 50% ) =Version 1.1= +Script Fix: Overweight will now show properly. +Script Fix: Added a Default Location just in case the Return Marker bugged. ( Riverwood. ) +Script Fix: Return rift now can use Default Location if the Return Marker is bugged. ( Riverwood. ) +Script Additions: Failed Message for Return Marker being bugged added. +Spell Change: Changed back to spell with a 1.2s Cast Time to prevent bugging. +Objects: Firewood Chopper Activator added. +Object Fix: Grinding Wheel is now seated on the floor properly. =Version 1.0= +Initial Release ++Prior Version Updates +Changed Plugin Name to DFB - Dimensional Rift: Home.esp +Updated Spell Script: Now checks the player's weight. ( Can be disabled in Console: Type [Set DFBWeightCheck to 0] to disable. ) +Updated Spell Effect: Renamed Spell to Dimensional Rift: Home. +Updated Spell Visual Effects: Now has a 'Portal' type effect on the player. +New interior design and decorations. ++Each crafting 'set' has their own rooms and chests outside them for quick use. +New object: Rift Stone: Teleports the player back out if they prefer to use it. +Script Source is available for those wanting to learn from it. ( If used, give proper credits. )