WOLFMEAT - Dogmeat Retexture ============================================= By Mike_trx *Updated Scar Version to V2. Added new normal map to support the scarring* *Updated with a 'Less Blue' version. Also added 'Caramel Eyes' variant* Check images *Updated with new optional scar version + scar eyes* Check images - Added an optional face scar version of Wolfmeat. - Added three new types of eyes for the scar version: *singleWhite scar eye *single Black scar eye *single radiation replacement eye Description: This mod replaces the default Dogmeat Texture with a more wolflike, white/hint of blue texture. This isn't a simple colour change, as details have been added like nail colouring, whiter teeth, mouth parts coloured, ears have retained the fine skin details and some slight fur adjustment on the darker areas and footpads. One alternate option to this is a version of Wolfmeat with facial scarring across one side. This comes with another 3 sets of eyes to use, each having the scar sided eye with a different look. One has an all white eye, a second an all black, and the third has a replacement glass eye with a radiation symbol on it. Obviously any of the optional eyes can be used with either wolfmeat skin to your liking. A second alternative skin for Wolfmeat is the 'Less Blue' version, for those who would like a more grey coloured companion. Check the images for this version. There are also some optional eye colours, just replace the original "Dogmeat_Eyes_d.DDS" with the one from either the Blue, Green, Heterochromia, caramel or either of the three scar variants folders. A backup brown eyes file is here too should you wish to change back at any time. --------------- How to install in 2 easy steps: 1. If this is your first texture mod for Fallout 4, it's dead simple. Go to your Fallout 4 Data folder, eg (C:\Program Files (x86)\Steam\SteamApps \common\Fallout 4\Data). Combine the "Texture" folder in the .rar with the one in Fallout4\Data...or add the contents of the Texture folder to the one you have already. 2. This part requires editing one .ini file to let the game look for new textures. Without this step, your textures won't show in game. Go to C:\Users\*Your name*\Documents\My Games\Fallout4...then open "Fallout4.ini" Scroll down the section labelled [Archive] Look for the line "sResourceDataDirsFinal=STRINGS\" Change it to the following, sResourceDataDirsFinal=STRINGS\, TEXTURES\ DONE!