LIST OF IMMERSIVE WATER PURIFICATION CHANGES New Content: Radiation Removal Station: Requires 1 settler. Provides 1.25 water. Requires Chem 1 perk Adv Radiation Removal Station: Requires 1 settler. Provides 2.5 water. Requires Chem 3 perk Water Chip: Hand-Placed throughout wasteland. Doesn't respawn. Required to build purifiers. Can be crafting at chem station with Science 4 and Nuke Phys 3 perks. Broken Water Chip: Can be repaired at chem station with Nuke Phys 2 perk. Vault 111 Overseer Terminal: Added new entries. Changes to Vanilla Game Water Pump: Produced for settlement changed from 3 to 0. Water Pump: Provides dirty water to player on activation instead of clean water. Water Purifier: Water provided to settlement changed from 10 to 15 Water Purifier: Crafting Requires Science 2 and Chem 2 perks. Requires water chip. Industrial Water Purifier: Water provided to settlement changed from 40 to 100 Industrial Water Purifier: Crafting Requires Science 3 and Chem 3 perks. Requires 2 water chips. Clean Water: Crafting requires 1 cloth, 1 antiseptic and 1 dirty water. Moved to chem station. Dirty Water: Removed Healing Effects Dirty Water: Changed value to 1 bottle cap Dirty Water: Reduced radiation from 7 to 3 Fortune Finder leveled list: Added water chip. 1 in 8 chance of finding instead of extra caps. 90% chance none. Sanctuary Quest: The "Provide clean water to Sanctuary Stage" is now automatically completed. Otherwise players would not be able to finish this until much later in the game.