This is a WIP mod from a noob modder so take care. Sometimes I might make mistakes and break everything or just generally screw something up so bare with me if everything possibly doesnt or stops working :) Information For Actor Decay : The way this mod is set up or basicly how this scripts works is like this. When a new cell is loaded aka when you travel somewhere the script will fire. When it does what is will do is actively search within 15000 units for actors which fulfill the conditions which are mostly if they are dead and not gooified :P then it will place a skeleton mid(what I call the first stage of the decay), then transfer the items from the actor to the skeleton mid(this is where things can go wrong if the script gets interrupted).The same process is repeated for the last skeleton stage when a timer( which goes off after a skeleton mid is placed) expires(timer is for 24 in game hours). Really this is probably not the best way to go about doing this but for now its all I got. In the future I hope to find a alternative. Information For Actor Infestion: Spawn Chances - Every 45 Sec for each dead actor. Chance for Infestation\Spawn - 5/150 Chance For Bug Type\Legendary - 5/350 For Each Bug Bloatfly - 70/350 roughly - 70 Bloodbug - 70/350 roughly - 140 Stingwing - 70/350 roughly - 210 Flying Ants - 70/350 roughly - 280 Legendarys - 5/350 for each bug Secret Boss :) - 1/350 Information For Animal Spawns: Spawn Chances - Every 3 mins for each dead actor. Chance for animal spawn - 20/650 Chance for different animals - ughh lets just say dogs are most common Difficulty Chance - 200/360 EASY 100/360 Medium Easy 50/360 Hard 10/360 Legendary Spawn