[Display] iMultiSample=16 bDisplayBoundingVolumes=1 iShaderPackageMemoryCap=40960 bEnablePerPixelLighting=1 bPerPixelLighting=1 iPerPixelLighting=1 iMaxSkinDecals=120 bAllowProfileDecals=1 fDecalLOD0=44567.0000 fDecalLOD1=44567.0000 fDecalLOD2=44567.0000 fSkinnedDecalLOD0=44567.0000 fSkinnedDecalLOD1=44567.0000 fSkinnedDecalLOD2=44567.0000 iLocation X=0 iLocation Y=0 [Decals] fDecalLifetime=600.0000 iMaxDecalsPerFrame=1024 uMaxDecals=1024 uMaxSkinDecals=512 uMaxSkinDecalPerActor=512 [Archive] sResourceDataDirsFinal= bInvalidateOlderFiles=1 LoadLooseFiles=1 [General] iNumHWThreads=4 [Havok] iNumThreads=4 [BackgroundLoad] bUseBackgroundFileLoader=1 bUseMultiThreadedTrees=1 bUseMultiThreadedFaceGen=1 bUseThreadedBlood=1 bUseThreadedMorpher=1 bUseThreadedTempEffects=1 bUseThreadedParticleSystem=1 bBackgroundPathing=1 bBackgroundLoadLipFiles=1 bBackgroundCellLoads=1 iBackgroundLoadLoading=1 iBackgroundLoadFaceMult=1000 fBackgroundLoadingPerLoop=200.0000 fBackgroundLoadClonedPerLoop=50.0000 iBackgroundLoadExtraMaxFPS=200 iBackgroundLoadExtraMinFPS=100 iBackgroundLoadExtraMax=6000 iBackgroundLoadExtraMin=350 iAnimaitonClonePerLoop=50 iExteriorPriority=250 bBackgroundNavmeshUpdate=1 bLoadBackgroundFaceGen=1 bLoadHelmetsInBackground=1 iAnimationClonePerLoop=50 bCloneModelsInBackground=1