; QOL Custom Settings 1.3 for Fallout 4 - patch 1.3 ; Mod Page: http://www.nexusmods.com/fallout4/mods/2245 ; These are designed to be safe and stable without bad side effects. ; Best edited using NotePad2 : http://www.flos-freeware.ch/notepad2.html ; This file allows you to customize Fallout 4 without directly editing "Fallout4Prefs.ini" or "Fallout4.ini". ; {There are 3 edits that MUST be made below to suit your PC, make them and then save the changes. ; Edit lines are denoted by the # symbol and appear at the top of sections. ; This file needs to be placed in: %USERPROFILE%\Documents\My Games\Fallout4 ; Sources: http://pcgamingwiki.com/wiki/Fallout_4 ; http://files.shanelenzen.com/fix-fallout-4.html ; http://www.rockpapershotgun.com/2015/11/10/fallout-4-fixes/ ; http://www.nexusmods.com/fallout4/mods/1204 [General] ; Skip the intro sequence sIntroSequence=0 ; Speed up startup, allowing skip fChancesToPlayAlternateIntro=0 uMainMenuDelayBeforeAllowSkip=0 uMainMenuMusicAttnmB=0 uMainMenuMusicFadeTimeMS=0 ; Fix Texture Pop-in bForceUpdateDiffuseOnly=0 iTextureUpgradeDistance1=7500 iTextureUpgradeDistance0=5000 iTextureDegradeDistance1=7500 iTextureDegradeDistance0=5000 [Display] ; #1) Set the Field-of-View (FOV) for "fDefaultWorldFOV" and "fDefault1stPersonFOV" fDefaultWorldFOV=90 fDefault1stPersonFOV=90 ; Set the primary display to the very top-left iLocation X=0 iLocation Y=0 ; Make decals last longer and increase distance that blood appears fDecalLifetime=800.000 fDecalLOD0=70000 [Interface] ; #2) Set the Field-of-View (FOV) for "fDefaultWorldFOV" and "fDefault1stPersonFOV" #fDefaultWorldFOV=70 #fDefault1stPersonFOV=80 [Pipboy] ; Disable Pipboy FX and set the Pipboy to White Colouring ; Set to 0 (off) or 1 (on) bPipboyDisableFX=1 [Controls] ; Fix mouse sensitivity ; #3) Modify the 2 values generated using the Fallout 4 Sensitivity Calculator: http://iezzi.io/tools/fo4_sensitivity fMouseHeadingXScale=0.021 fMouseHeadingYScale=0.0373 fIronSightsPitchSpeedRatio=1 fPitchSpeedRatio=1 ; Turn off mouse acceleration bMouseAcceleration=0 [Archive] ; Allow loose modding folders bInvalidateOlderFiles=1 sResourceDataDirsFinal= [Water] ; Water Reflections bReflectLODObjects=1 bReflectLODLand=1 bReflectSky=1 bReflectLODTrees=1 ; Release 1.3 Changes: minor comment adjustments, default FOV of 90 set, adjustments to texture pop-in fixes (tested in Fallout 4 patch 1.3) ; Release 1.2 Changes: fixed values for texture pop-in fix added the latest loose modding folders technique (better) ; Release 1.1 Changes: fixed some comments, added texture pop-in fix (tested in Fallout 4 patch 1.2) ; Release 1.0b Changes: major update, thanks MookittyBonnie ; Release 1.0a Changes: fixed RAM amounts, thanks Samuruzi