I fixed the compatability with the Mosin by making it an esm file, I have completely stripped the esm of everytgin except for the animation keywords and sound related entries, so there is no longer any need to choose which file to keep. To get the rifle, craft it at a chemistry station, or open the console and search help M1903 4 weap, and use the player.additem ## to get the rifle or mod an existing hunting rifle. You will need a fair amount of resources, and four level 1 perks: rifleman, blacksmith, armorer and gun nut. The can opener is level two of the same perks, and twice the resources. So start scrounging, or scrapping. There is also a semi-automatic version that you can make, if you get tired of a bolt action rifle. Alternatively, tou can make a Pedersen Device like apparatus, and fling .30 Lounge ammo at your enemies. The ammo is added to the leveled lists, though it is somewhat rare, so use it sparingly. Completely new in the new versions, is the ability to change the material, ie, the look of your stock. Four of the five CC paints are included here: Minutemen, Gunners, Brotherhood of Steel, Institute and Vault-Tec skins, a black polymer look, and the green army paint. Another new useful feature added in this version is a damage modifier you see in many other mods. It goes from 10% up to 100%. Customize it to your liking if you think the weapon does too little damage. Completely new in this version is the see-through scope and a reticle framework to change the look from: a fine cross, duplex cross, german style and a t-post reticle. You can now also change ammo from the standard .308 to .30-06. The new ammo added by this mod is craftable at the cham station under the ammo tab. The .30-06 does more damage, but is a touch slower from the longer bolt throw. I have removed all the long stocks and barrels. You will only get the correct sized stock. You can customize the stock with tape, which can change color. You will need a right handed mod for the hunting rifle, there are currently five good mods: Asxas': https://www.nexusmods.com/fallout4/mods/19398 Steampunk925s: https://www.nexusmods.com/fallout4/mods/26777 shwowsh': https://www.nexusmods.com/fallout4/mods/19548 Hitmans: https://www.nexusmods.com/fallout4/mods/30159 BF1 animation: https://www.nexusmods.com/fallout4/mods/30307 Retextures that will benefit this mod: Humble Hunting Rifle: https://www.nexusmods.com/fallout4/mods/24642 Hunting Rifle Retextures: https://www.nexusmods.com/fallout4/mods/7364 There is an optional version that is slaved to the Mosin-Nagant mod, and uses the reload animations from that mod. Just copy the contents of the folder MosinAnims into your data folder and choose yes to replace any files. You can get it here: https://www.nexusmods.com/fallout4/mods/23258 Credits goes to: Satojo for letting me use parts from his Satojo Armory mod (military hunting hunting rifle stock and carbine stock.) https://www.nexusmods.com/fallout4/mods/28388 Killer10 for the black ploymer retexture used for the Infiltrator mods. https://www.nexusmods.com/fallout4/mods/9993 Asxas for the hooded fron iron sight from his SVT-40 mod. https://www.nexusmods.com/fallout4/mods/22017 and the M1 Garand iron sight, and flash hider: https://www.nexusmods.com/fallout4/mods/20687 and tape from his weapons. Sam Fisher/Megamawman/The Edge for the StG-44 iron sight. https://www.nexusmods.com/fallout4/mods/16999 Covadonga for the M1918 sling and the A5 scope: https://www.nexusmods.com/fallout4/mods/15802 https://www.nexusmods.com/fallout4/mods/16023 DMagnus for the Henry rifle long scope: https://www.nexusmods.com/fallout4/mods/27286 Hallgarth for the Cavalry revolver sights: https://www.nexusmods.com/fallout4/mods/18762 DeviousMeth0ds for the Vintage SMG receiver, magazine and scope: https://www.nexusmods.com/fallout4/mods/25231 ShoeBurglar for the scope from his Makeshift Anti-Materiel Rifle and some tape: https://www.nexusmods.com/fallout4/mods/32036 and Obsidian for the FNV M84 scope.