Egret Tours Marina This build features plenty of beds, resources and defences. I build these settlements for my own amusement. I'm not big on clutter, I just want to get my settlement as full as possible and make sure there are enough amenities.....If I have to go and help the settlement fend off the three raiders that they can't deal with, the defences pretty much ensure they are shredded by the time I get there. There is plenty of space to personalise the settlement to one's own taste. I don't and won't do requests...I have placed these files here for anyone who might deem them useful. Method; I use transfer settlements to drop everything into place and either scrap everything that sticks up or enter "Disable" and "Markfordelete" anything that won't scrap using scrap everything. Apart from Fallout 4 and ALL DLC, I used the following mods; [spoiler] 1."HZS Easy Homebuilder and Working Double Beds.esp" 2."Clean and Simple- Egret Tours Marina startup" 3."Clean and Simple Settlement Startup" 4. "1x1 Foundation Blocks” 5."CWSS Redux.esp" 6."AkaWaterWorld.esp" (Build your own pool) 7. "Vault 88 more vault rooms" 8."SettleObjExpandPack.esp" 9."immersive Vendors" 10."VerySmallGenerators1000.esp" 11."AdvSettleTurretSet.esp" 12."Transfer Settlements.esp" 13. "Settlement workshop- Integrated Fallout teleporters- Swift" (Recommended) 14. "Scrap everything" 15. "ArmorKeywords.esm" 16. "Build High Expanded settlements" 17. "Homemaker expanded settlements" 18. "Clean Shacks" 19. Ground Vanilla 20. "Better cooking stations" 21."Power Conduits and Pylons overhaul" 22. Filled Brahmin Feed Troughs 23.F4SE [/spoiler] My other settlement mods; Finch Farm Greentop Nursery; Graygarden; Starlight Drive-in; The Slog; Spectacle Island; Red Rocket; Tenpines Bluff; Coastal Cottage Abernathy Farm; Home Plate; Murkwater Construction Site; Sanctuary Hills; Nordhagen Beach; Warwick Homestead; County Crossing; Zimonja; Somerville; Oberland Station; Sunshine Tidings; Lighthouse; Taffington Boathouse