Heavy Flamer We must, as humanity, contend with the fact that: EVERYTHING IS BETTER WITH SPINNING What is this? Well, this is the Heavy Flamer, a proof-of-concept once more -- as in Proof-Of-Concept = "would it technically work?". When I referenced the barrel on the magnets of the Laser Musket to my Peppermill Crank Gun, it was a proof-of-concept that it technically works, and right now, it is rather the same. The Heavy Flamer is merely a flipped-up version of the Flamer with rotating barrels as it uses the animation of the Gatling Laser. Features > Standalone Weapon > Tank Types - Switch between Standard, Napalm, or Thermite. > Nozzle Types - Switch between Standard, Compression, or Incinerator; one which shoots fireballs instead. > Multiplicative Damage table. > SPINNING How to Acquire: > Crafted at Chemistry Workbench General Other Stuff: > Loose Files > Uses AddOnNode Indexes: 944 and 945 INSTALLATION: > Put T6MHeavyFlamer.esp in Data Folder > Put Meshes,Scripts, and Sounds folder in Data Folder