Creation Club Delayed V. 1.0 What It Does This mod works with new saves by blocking all the auto quests and auto add items. It then places lore friendly markers that will trigger the quests In sensical locations. There is an optional download that will help with existing saves preventing new creation club mods auto starting. This mod currently affects the following 45 Creation Club mods: All the dogs (Border Collie, Boxer, Dalmatian, Golden Retriever, Great Dane, Huskie, Black Lab, Yellow Lab, Chocolate Lab, Pit bull, Rottweiler, and Shiba Inu). Handmade Shotgun Modular Military Back Pack Morgan's Spacesuit Transdogrifier Gauss Rifle Prototype Chinese Stealth Armor Hellfire Power Armor Horse Power Armor Slocum's Joe Tunnel Snakes Rule Antimaterial Rifle Nuka-Cola Collector Workshop Charlestown Condo Noir Penthouse Holiday Workshop Pack Shroud Manor Neon Flats Capital Wasteland Mercenaries Tesla Cannon CR-74L Combat rifle Quake thunderbolt Manwell Rifle Set Heavy Incinerator Zetan Arsenal Captain Cosmos Solar Cannon Doom BFG Gunners vs. Minutemen Sentinel Control System Companion Vault Suit Customization Pint-Sized Slasher X-02 Power Armor Fantasy Hero Set I do not support Doom Classic Marine Armor because I couldn't think of anywhere to put it and it is stupid. Once a particular location loads (for most of these) the quest will trigger. The dogs will bark in their direction to help guide you. Items that are prevented from auto entering you inventory are added to the coorect vendors and NPCs. Transdogrifiers are craftable at a chem bench, Morgan's Spacesuit is found in in a chest. ***Locations Spoilers*** Border Collie: Near gray garden Boxer: fiddlers green Dalmatian: ticonderoga Golden Retriever: North East of Vault 111 Great Dane: east of med-tek research Huskie: near Croup Manor Black Lab: East City Downs Yellow Lab: University Point Chocolate Lab: Coastal Cottage Pit Bull: South Boston Military Checkpoint Rottweiler: WRVR Shiba Inu: Wildwood Cemetary Morgan's Spacesuit: Boss Chest in ArcJet Systems. Gauss Rifle Prototype: GNN station/ Gunners HQ Chinese Stealth Armor: South Boston Military Check Point Hellfire Power Armor: Woods West-Northwest from Saugus Iron works horse Power Armor: Atomatoys Slocum's Joe: Either the HQ or any of the lootable boxes (exterior of Switchboard in Lexington, Mass Bay Medical, General Atomics Galleria, uhh the other one... or two) Tunnel snakes Rule: Fens Way Station Antimaterial Rifle: Outside church in Salem Nuka-Cola Collector: Near hubris comics Charlestown Condo: Near Bunker Hill Noir Penthouse: Campus Law Office Holiday Workshop Pack: Diamond City Interior Shroud Manor: Police Precinct 8 Neon Flats: Goodneighbor Capital Wasteland Mercenaries: That pier there.... shit forgot Tesla Cannon: Near Sommerville Place (northwest) CR-74L Combat Rifle: near the raiders to the east of Red Rocket near Sanctuary Quake thunderbolt: Cambridge crater Manwell Rifle Set: the broken house east of Tenpines Bluff Heavy Incinerator: Saugus Ironworks exterior Zetan Arsenal: Greygarden Solar Cannon: South Boston Military Checkpoint Doom BFG: Red Rocket station in the glowing sea Gunners vs. Minutemen: a chruch, I can't remember where Sentinel control System Companion: the intersection south east from Lexington on your way to greygarden Vault Suit Customization: Vault Tec HQ Pint Sized Slasher: near bunker hill? X-02 Power Armor: Wattz Electronics Fantasy Hero Set: outside Hubris comics.